Rust Data

rustdata.spaceservers98.196.198.69:28017.ipynb

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Online NA 98.196.198.69:28015 checked 14m ago

Tonzter's Rusty Wasteland

monthly wipes moddedoxide

Connect

srv = rust.server("98.196.198.69:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,432 # top 69% · #1537 in NA
last wipe 24d ago # monthly schedule
next wipe 8d 4h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 4h. # The force wipe · high confidence

usual gap3.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

inatkind
08d 4hThu 5 Nov, 19:00 UTCFW force wipe
136d 4hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Wed 7 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 04:58 UTC21d ago 2 NaN running 0
1 Sat 3 Oct, 15:17 UTC24d ago 2 halved by day 2 3.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 257863157
Map of Tonzter's Rusty Wasteland
map
Procedural Map
size
5000
seed
257863157
Open on RustMaps

Server

srv.info()
address
98.196.198.69:28015
region
NA
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
3 Oct 2026, 15:17 UTC
hostname
–
first seen
15 Sep 2026

About this server · in its own words

print(srv.description)
Tonzter's Rusty Wasteland is a sprawling, post-apocalyptic island where survival meets chaos on an epic scale. Whether you're scavenging for scrap in the shadow of the night or staging ambushes near the crumbling decaying monuments, every corner of the map offers a new opportunity—or threat. Monthly server wipes 5k map size Mostly active admin Enjoy and in the words of Shadowfrax, Stay Rusty!

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average4/175
1Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average6/90
2Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average3/1000
3Testing GroundsNA · groups of 8+ · monthly · 2 on average0/15
4Pine Hosting - Rust ServerNA · groups of 8+ · monthly · 2 on average0/50
5Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average2/50

Quick answers

From the figures on this page.

Player counts

What position does Tonzter's Rusty Wasteland take in the server rankings?

Player hours over the last seven days: #15,432 for Tonzter's Rusty Wasteland, #1,537 in North America, within the top 69% of the ranked set.

What population does Tonzter's Rusty Wasteland carry?

Tonzter's Rusty Wasteland reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players.

Server data

What does performance look like on Tonzter's Rusty Wasteland?

Server fps over the last 48 hours averages 76; the floor is 58. Entity numbers reached 146,800, and that includes buildings, deployables and the rest. Memory peaked at 6,160 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Tonzter's Rusty Wasteland on?

Rust network protocol 2634 and build 167781 on Windows is what Tonzter's Rusty Wasteland runs. The protocol has to match before you can join, and Steam does the updating.

Is Tonzter's Rusty Wasteland up, and what does its uptime show?

Online is the state at the latest refresh for Tonzter's Rusty Wasteland. The uptime it reports puts the last restart about 13 days 16 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 15 September 2026.

In which location is Tonzter's Rusty Wasteland hosted?

The NA tag is what Tonzter's Rusty Wasteland uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 98.196.198.69:28015.

Settings and map

What rules and settings are recorded for Tonzter's Rusty Wasteland?

You will not find a gather rate in the string Tonzter's Rusty Wasteland. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has Tonzter's Rusty Wasteland loaded?

The game generates the map on Tonzter's Rusty Wasteland: procedural, size 5,000, seed 257863157. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Tonzter's Rusty Wasteland wipe, and how often?

Once a month Tonzter's Rusty Wasteland wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 24 days 23 hours ago. The tags list wipes as monthly.

On Tonzter's Rusty Wasteland, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. 34 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 2.

Lists and tags

Which lists on Rust Data hold Tonzter's Rusty Wasteland, and which filters?

These Rust Data lists include Tonzter's Rusty Wasteland: Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on Tonzter's Rusty Wasteland?

The game's server browser reads these tags from Tonzter's Rusty Wasteland: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Tonzter's Rusty Wasteland?

In Rust, F1 opens the console: type client.connect 98.196.198.69:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build The server runs build 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,108 players 11,782 servers online