Offline 98.234.152.169:28015 checked 38d ago
Livestock Local 2026
Connect
srv = rust.server("98.234.152.169:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 317- map
- Procedural Map
- size
- 2500
- seed
- 317
Server
srv.info()- address
- 98.234.152.169:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Sep 2026, 20:59 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 105/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 149/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 46/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18/1000 |
Quick answers
From the figures on this page.
Player counts
What position does Livestock Local 2026 take in the server rankings?
Player hours over seven days put Livestock Local 2026 at #15,490, in the top 69% of the ranked set.
How full does Livestock Local 2026 run?
The current row shows Livestock Local 2026 offline; the last response was 38 days 12 hours ago.
Server facts
What Rust version does Livestock Local 2026 run?
Rust network protocol 2633 and build 164795 on Windows is what Livestock Local 2026 runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Livestock Local 2026, and is it online now?
Livestock Local 2026 is offline at this refresh; the last response came 38 days 12 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 19 September 2026.
Which location does Livestock Local 2026 run from?
No region is published by Livestock Local 2026. Rust Data does not look up where the machine stands; it shows where a server says it is. 98.234.152.169:28015 is its address.
Settings and map
What rules and settings are recorded for Livestock Local 2026?
No gather rate appears in the name: Livestock Local 2026. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Anti-cheat status: VAC on.
Which map has Livestock Local 2026 selected?
Livestock Local 2026 runs a procedural map of size 2,500 with seed 317, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Livestock Local 2026 wipe, and on what schedule?
Too few wipes are on record for Livestock Local 2026 to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 39 days 11 hours ago.
Tags and filters
Which Rust Data filters and lists contain Livestock Local 2026?
On Rust Data, Livestock Local 2026 appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Livestock Local 2026?
The game's server browser reads these tags from Livestock Local 2026: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164795 (Build): Recorded game build: 164795; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Livestock Local 2026?
Enter client.connect 98.234.152.169:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.