Online 98.43.183.67:28015 checked 2h ago
Rikishi Rust
Connect
srv = rust.server("98.43.183.67:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:25 UTC FW27d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Population
How does Rikishi Rust compare in the rankings?
Player hours over seven days put Rikishi Rust at #12,882, in the top 58% of the ranked set.
How many players does Rikishi Rust hold at once?
Current row: 0 players on Rikishi Rust, against 10 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server data
What does performance look like on Rikishi Rust?
Server fps over the last 48 hours averages 82; the floor is 54. The entity count peaked at 96,821, covering buildings, deployables and the rest of the world. Memory peaked at 3,823 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Rikishi Rust on?
Rust network protocol 2635 and build 168909 on Linux is what Rikishi Rust runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rikishi Rust, and is it online now?
The current sample puts Rikishi Rust online. Count back 2 days 19 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 52 of 168, 31%. Rust Data logged it first on 19 September 2026.
Where does Rikishi Rust sit?
There is no region published for Rikishi Rust. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 98.43.183.67:28015.
Map and rules
Which rules apply on Rikishi Rust, and what settings?
No gather rate appears in the name: Rikishi Rust. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Rikishi Rust selected?
Rikishi Rust runs a custom map, size 4,000. The published file is on this page for download.
Wipe schedule
When does Rikishi Rust wipe, and on what schedule?
Once a month Rikishi Rust wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 1 hours ago, and that is the one in play.
What is wipe day on Rikishi Rust like?
Across recent wipes the busiest point averaged 3 players. Peak population on the latest wipe came 6 hours in.
Tags and filters
Which Rust Data filters and lists contain Rikishi Rust?
On Rust Data, Rikishi Rust appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Rikishi Rust?
The game's server browser reads these tags from Rikishi Rust: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; rustmaps (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Rikishi Rust?
Enter client.connect 98.43.183.67:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.