Rust Data

rustdata.spaceservers98.97.34.34:28016.ipynb

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Offline 98.97.34.34:28015 checked 12d ago

Watkins Rust server | Powered by Electro

moddedoxide

Connect

srv = rust.server("98.97.34.34:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak –
rank #15,146 # top 70%
last wipe 22d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
98.97.34.34:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 00:59 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average127/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average126/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average51/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average26/1000

Quick answers

From the figures on this page.

Population data

How does Watkins Rust server | Powered by Electro compare in the rankings?

Rank #15,146 on seven-day player hours for Watkins Rust server | Powered by Electro, within the top 70% of all ranked servers.

What population does Watkins Rust server | Powered by Electro carry?

Offline now for Watkins Rust server | Powered by Electro, with the last sample 12 days 20 hours ago.

Server data

What Rust version does Watkins Rust server | Powered by Electro run?

The build is Rust network protocol 2634 and build 166652 on Linux, run by Watkins Rust server | Powered by Electro. The protocol has to match before you can join, and Steam does the updating.

How reliable is Watkins Rust server | Powered by Electro, and is it up?

Watkins Rust server | Powered by Electro is offline at this refresh; the last response came 12 days 20 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 14 October 2026.

Where does Watkins Rust server | Powered by Electro sit?

There is no region published for Watkins Rust server | Powered by Electro. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 98.97.34.34:28015.

Settings and map

What rules and settings are recorded for Watkins Rust server | Powered by Electro?

The name Watkins Rust server | Powered by Electro carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has Watkins Rust server | Powered by Electro loaded?

Watkins Rust server | Powered by Electro runs a procedural map, which the game generates.

Wipe schedule

On what schedule does Watkins Rust server | Powered by Electro wipe?

The record for Watkins Rust server | Powered by Electro holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 22 days 6 hours ago.

Tags and filters

Which lists on Rust Data hold Watkins Rust server | Powered by Electro, and which filters?

On Rust Data, Watkins Rust server | Powered by Electro appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Watkins Rust server | Powered by Electro?

The game's server browser reads these tags from Watkins Rust server | Powered by Electro: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): Slot count: 15; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Watkins Rust server | Powered by Electro?

Enter client.connect 98.97.34.34:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp15
Max players Slot count: 15.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,424 players 11,618 servers online