Offline 98.97.38.6:28015 checked 6d ago
THOR
Connect
srv = rust.server("98.97.38.6:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 98.97.38.6:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 01:19 UTC
- hostname
- –
- first seen
- 20 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 159 on average | 46/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 49/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 21/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 6/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 7/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does THOR rank?
Rank #15,425 on seven-day player hours for THOR, within the top 69% of all ranked servers.
How many players does THOR hold at once?
THOR returns no live count at this refresh, having last been seen 6 days 1 hours ago. Over the last seven days it averaged 0 players.
Server data
What is the Rust version on THOR?
Version Rust network protocol 2634 and build 167781 on Linux is reported by THOR. Steam updates your game for you, but the protocol must match to join.
Is THOR up, and what does its uptime show?
Offline now for THOR, last seen 6 days 1 hours ago. 27 of 168 hours up over the last 7 full days, or 16%. Its earliest recorded date in Rust Data is 20 October 2026.
Which location does THOR run from?
For THOR, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 98.97.38.6:28015 is its address.
Settings and map
Which rules apply on THOR, and what settings?
No gather rate appears in the name: THOR. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
Which map has THOR loaded?
THOR runs a procedural map, which the game generates.
Wipes and dates
When does THOR wipe, and on what schedule?
The record for THOR holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 9 days 2 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold THOR, and which filters?
These Rust Data lists include THOR: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on THOR hold?
The game's server browser reads these tags from THOR: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): 15 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to THOR?
Enter client.connect 98.97.38.6:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.