Offline 98.97.42.128:28015 checked 30d ago
United Raid Force
Connect
srv = rust.server("98.97.42.128:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 98.97.42.128:28015
- region
- –
- max players
- 6
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Sep 2026, 21:39 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does United Raid Force rank?
Over the last seven days United Raid Force sits at #16,957 on player hours, in the top 71% of ranked servers.
What population does United Raid Force carry?
Offline now for United Raid Force, with the last sample 30 days 13 hours ago.
Server data
What Rust version does United Raid Force run?
The build is Rust network protocol 2633 and build 165217 on Windows, run by United Raid Force. Steam updates your game for you, but the protocol must match to join.
How reliable is United Raid Force, and is it online now?
Offline now for United Raid Force, last seen 30 days 13 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 26 September 2026.
Which location does United Raid Force run from?
There is no region published for United Raid Force. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 98.97.42.128:28015.
Rules, settings, map
Which settings and rules does United Raid Force run?
You will not find a gather rate in the string United Raid Force. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map on United Raid Force?
The game generates its map: procedural, on United Raid Force.
Wipe schedule
When does United Raid Force wipe, and on what schedule?
A rhythm cannot be read from the wipes of United Raid Force on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 43 days 20 hours ago.
Tags and filters
Which lists on Rust Data hold United Raid Force, and which filters?
The Rust Data lists that United Raid Force fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on United Raid Force?
Read by the game's server browser, the tags United Raid Force publishes are: gmrust (Game mode): Survival play, standard Rust; mp6 (Max players): Slot count: 6; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join United Raid Force?
The manual route: launch Rust, F1, then client.connect 98.97.42.128:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.