Rust Data

rustdata.spaceservers99.106.112.153:65001.ipynb

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Offline 99.106.112.153:28505 checked 23d ago

Mudds PvE Rust Staging

moddedcarbon

Connect

srv = rust.server("99.106.112.153:65001")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak –
rank #13,792 # top 61%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep1 Oct5 Oct8 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 22:13 UTC26d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
99.106.112.153:28505
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 22:13 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average161/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average92/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average246/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average345/350

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Mudds PvE Rust Staging rank?

Player hours over seven days put Mudds PvE Rust Staging at #13,792, in the top 61% of the ranked set.

What population does Mudds PvE Rust Staging carry?

Offline now for Mudds PvE Rust Staging, with the last sample 23 days 23 hours ago.

Server facts

What Rust version does Mudds PvE Rust Staging run?

Rust network protocol 2634 and build 166722 on Windows is what Mudds PvE Rust Staging runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Mudds PvE Rust Staging, and is it up?

Offline now for Mudds PvE Rust Staging, last seen 23 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 24 September 2026.

Which location does Mudds PvE Rust Staging run from?

There is no region published for Mudds PvE Rust Staging. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 99.106.112.153:28505.

Rules, settings, map

Which settings and rules does Mudds PvE Rust Staging run?

The name Mudds PvE Rust Staging carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has Mudds PvE Rust Staging selected?

Mudds PvE Rust Staging runs a procedural map, which the game generates.

Wipe data

On what schedule does Mudds PvE Rust Staging wipe?

The record for Mudds PvE Rust Staging holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 18 hours ago.

On Mudds PvE Rust Staging, what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which Rust Data filters and lists contain Mudds PvE Rust Staging?

On Rust Data, Mudds PvE Rust Staging appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Mudds PvE Rust Staging?

Read by the game's server browser, the tags Mudds PvE Rust Staging publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166722 (Build): Build number: 166722; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Mudds PvE Rust Staging?

In Rust, F1 opens the console: type client.connect 99.106.112.153:28505. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs166722,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players 5 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166722
Build Build number: 166722.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,045 players 11,869 servers online