Offline 99.108.72.35:28015 checked 12d ago
RaidDefenseAI
Connect
srv = rust.server("99.108.72.35:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 99.108.72.35:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 21:18 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 86/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 79/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 70/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 23/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 12/1000 |
Quick answers
From the figures on this page.
Population data
What position does RaidDefenseAI take in the server rankings?
Rank #12,912 on seven-day player hours for RaidDefenseAI, within the top 60% of all ranked servers.
How full does RaidDefenseAI run?
RaidDefenseAI returns no live count at this refresh, having last been seen 12 days 14 hours ago.
Server facts
Which Rust version is RaidDefenseAI on?
Rust network protocol 2634 and build 167781 on Windows is what RaidDefenseAI runs. Steam updates your game for you, but the protocol must match to join.
Is RaidDefenseAI up, and what does its uptime show?
Offline now for RaidDefenseAI, last seen 12 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 15 October 2026.
Which location does RaidDefenseAI run from?
No region is published by RaidDefenseAI. Rust Data does not look up where the machine stands; it shows where a server says it is. 99.108.72.35:28015 is its address.
Map and rules
Which settings and rules does RaidDefenseAI run?
The name RaidDefenseAI carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. The VAC field reads off.
Which map has RaidDefenseAI loaded?
A procedural map runs on RaidDefenseAI, generated by the game.
Wipes and dates
When does RaidDefenseAI wipe, and how often?
A rhythm cannot be read from the wipes of RaidDefenseAI on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 13 days 1 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain RaidDefenseAI?
On Rust Data, RaidDefenseAI appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on RaidDefenseAI?
Read by the game's server browser, the tags RaidDefenseAI publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to RaidDefenseAI?
In Rust, F1 opens the console: type client.connect 99.108.72.35:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.