Online 99.111.154.49:28015 checked 9m ago
Private Server
Connect
srv = rust.server("99.111.154.49:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 00:27 UTC27d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4400 · seed 482450477
- map
- Procedural Map
- size
- 4400
- seed
- 482450477
Server
srv.info()- address
- 99.111.154.49:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 00:27 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 154 on average | 28/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 36/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 12/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Quick answers
From the figures on this page.
Population
What position does Private Server take in the server rankings?
Rank #12,420 on seven-day player hours for Private Server, within the top 56% of all ranked servers.
What population does Private Server carry?
The sample now reads 0 players for Private Server, out of 5 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 21:00 UTC, mean 1 players.
Server data
What does performance look like on Private Server?
Server fps over the last 48 hours averages 59; the floor is 30. Buildings, deployables and all else in the world took the count as high as 117,820 entities. A high of 5,273 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Private Server run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Private Server. Steam updates your game for you, but the protocol must match to join.
Is Private Server up, and what does its uptime show?
Online is the state at the latest refresh for Private Server. Count back 6 days 1 hours from its reported uptime to get the last restart. 165 of 168 hours up over the last 7 full days, or 98%. The first row Rust Data holds for it is dated 29 September 2026.
In which location is Private Server hosted?
There is no region published for Private Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 99.111.154.49:28015.
Settings and map
What rules and settings are recorded for Private Server?
The name Private Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Joining requires Rust's premium status. VAC is running: Valve's anti-cheat is on.
Which map has Private Server loaded?
Size 4,400, seed 482450477: the procedural map on Private Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does Private Server wipe, and on what schedule?
The record for Private Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 27 days 3 hours ago.
On Private Server, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does Private Server appear among Rust Data lists and filters?
These Rust Data lists include Private Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Private Server?
Read by the game's server browser, the tags Private Server publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins; ^q (Premium): Joining requires Rust's premium status. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into Private Server?
In Rust, F1 opens the console: type client.connect 99.111.154.49:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. Joining requires Rust's premium status.