Offline 99.145.172.27:28015 checked 49m ago
My Private PvE Server
Connect
srv = rust.server("99.145.172.27:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 99.145.172.27:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 15:24 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 251 on average | 214/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 241 on average | 86/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 105 on average | 100/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 53/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 37/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 17/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does My Private PvE Server rank?
Over the last seven days My Private PvE Server sits at #7,922 on player hours, in the top 36% of ranked servers.
How full does My Private PvE Server run?
My Private PvE Server returns no live count at this refresh, having last been seen 49 minutes ago. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 02:00 UTC is the busiest, at 1 players.
Server data
What is the Rust version on My Private PvE Server?
Version Rust network protocol 2635 and build 168909 on Windows is reported by My Private PvE Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is My Private PvE Server, and is it up?
The latest sample has My Private PvE Server offline, with a last sighting 49 minutes ago. Over the last 3 full days the hours up number 14 of 72, 19%. Its earliest recorded date in Rust Data is 25 October 2026.
Where does My Private PvE Server sit?
For My Private PvE Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 99.145.172.27:28015 is its address.
Settings and map
Which settings and rules does My Private PvE Server run?
You will not find a gather rate in the string My Private PvE Server. No custom cap; the default of 8 players per group stands. pve is the game mode here, and player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
Which map has My Private PvE Server selected?
A procedural map runs on My Private PvE Server, generated by the game.
Wipe data
When does My Private PvE Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of My Private PvE Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 13 hours ago.
Lists and tags
Which Rust Data filters and lists contain My Private PvE Server?
The Rust Data lists that My Private PvE Server fits are: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on My Private PvE Server?
These tags are published by My Private PvE Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to My Private PvE Server?
The manual route: launch Rust, F1, then client.connect 99.145.172.27:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.