Online 99.181.18.10:28015 checked 10m ago
Potato XE2 Server
Connect
srv = rust.server("99.181.18.10:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 16:50 UTC7h ago | NaN | NaN | running | 0 |
| 1 | Fri 23 Oct, 14:46 UTC5d ago | 1 | NaN | 5.1 days | 0 |
| 2 | Tue 6 Oct, 21:43 UTC22d ago | 1 | halved by day 1 | 16.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 99.181.18.10:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Oct 2026, 16:50 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 47/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 44/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 51/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Potato XE2 Server rank?
Over the last seven days Potato XE2 Server sits at #12,386 on player hours, in the top 56% of ranked servers.
How full does Potato XE2 Server run?
The sample now reads 0 players for Potato XE2 Server, out of 10 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What is the Rust version on Potato XE2 Server?
Version Rust network protocol 2633 and build 164530 on Windows is reported by Potato XE2 Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Potato XE2 Server, and is it online now?
The current sample puts Potato XE2 Server online. 9 of 168 hours up over the last 7 full days, or 5%. Rust Data logged it first on 19 September 2026.
Where does Potato XE2 Server sit?
No region is published by Potato XE2 Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 99.181.18.10:28015 is its address.
Map and rules
Which rules apply on Potato XE2 Server, and what settings?
You will not find a gather rate in the string Potato XE2 Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Potato XE2 Server?
A procedural map runs on Potato XE2 Server, generated by the game.
Wipe data
When does Potato XE2 Server wipe, and on what schedule?
Potato XE2 Server wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 7 hours ago.
What is wipe day on Potato XE2 Server like?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 1.
Lists and tags
Which lists on Rust Data hold Potato XE2 Server, and which filters?
The Rust Data lists that Potato XE2 Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on Potato XE2 Server hold?
Read by the game's server browser, the tags Potato XE2 Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Potato XE2 Server?
Enter client.connect 99.181.18.10:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.