Rust Data

rustdata.spaceservers99.19.21.253:28016.ipynb

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Online 99.19.21.253:28015 checked 10m ago

Wompa Land Hardcore PVE |Zombies|AI|1x

1x moddedoxidehardcore

Connect

srv = rust.server("99.19.21.253:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,318 # top 69%
last wipe 27d ago # no schedule published
next wipe 7d 6h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. # The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

inatkind
07d 6hThu 5 Nov, 19:00 UTCFW force wipe
135d 6hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 19:28 UTC FW27d ago 5 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 0
No map picture published
map
Procedural Map
size
4500
seed
–

Server

srv.info()
address
99.19.21.253:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 19:28 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
The hardest survival server in Rust. Every system has been reworked to punish you. This server was built for players who think Rust is too easy. Features: - Wellness system that controls your max health - No tech tree, earn blueprints through dogtag economy - Zombie hordes and elite AI across all monuments - Tiered raidable bases - Custom loot tables with real scarcity - Hardcore mode enabled - All rivers and lakes are contaminated - Custom vendor shops at Bandit and Outpost - NPC kill streaks trigger revenge raids on your base - Armored train events

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average2/100
1Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average2/50
2Alone & AfraidOC · no group limit · biweekly · 2 on average3/50
3[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average0/50
4TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average2/100
5ほしラス2EA · no group limit · 1 on average1/50

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Wompa Land Hardcore PVE |Zombies|AI|1x rank?

Rank #15,318 on seven-day player hours for Wompa Land Hardcore PVE |Zombies|AI|1x, within the top 69% of all ranked servers.

How many players does Wompa Land Hardcore PVE |Zombies|AI|1x hold at once?

The sample now reads 0 players for Wompa Land Hardcore PVE |Zombies|AI|1x, out of 100 slots. Over the last seven days it averaged 0 players.

Server facts

What does performance look like on Wompa Land Hardcore PVE |Zombies|AI|1x?

Averaged over 48 hours: 38 server fps, never under 24. The entity count peaked at 159,435, covering buildings, deployables and the rest of the world. A high of 5,537 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Wompa Land Hardcore PVE |Zombies|AI|1x?

Rust network protocol 2634 and build 166494 on Windows is what Wompa Land Hardcore PVE |Zombies|AI|1x runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Wompa Land Hardcore PVE |Zombies|AI|1x, and is it online now?

The current sample puts Wompa Land Hardcore PVE |Zombies|AI|1x online. Count back 23 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

Which location does Wompa Land Hardcore PVE |Zombies|AI|1x run from?

There is no region published for Wompa Land Hardcore PVE |Zombies|AI|1x. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 99.19.21.253:28015 is its address.

Settings and map

Which rules apply on Wompa Land Hardcore PVE |Zombies|AI|1x, and what settings?

The name carries the figure: Wompa Land Hardcore PVE |Zombies|AI|1x runs 1x gather. Eight players per group: that is the game's default, and it applies here. Game mode hardcore, with this note: The hardest mode Facepunch ships. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has Wompa Land Hardcore PVE |Zombies|AI|1x selected?

Generated by the game at size 4,500, the map on Wompa Land Hardcore PVE |Zombies|AI|1x is procedural.

Wipe data

On what schedule does Wompa Land Hardcore PVE |Zombies|AI|1x wipe?

A single wipe each month, the force wipe, is all Wompa Land Hardcore PVE |Zombies|AI|1x does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 27 days 16 hours ago, and that is the one in play.

On Wompa Land Hardcore PVE |Zombies|AI|1x, what happens on wipe day?

Across recent wipes the busiest point averaged 5 players. The crowd on the latest wipe topped out 22 hours after it began.

Lists and tags

Where does Wompa Land Hardcore PVE |Zombies|AI|1x appear among Rust Data lists and filters?

The Rust Data lists that Wompa Land Hardcore PVE |Zombies|AI|1x fits are: Modded Rust servers and Rust servers named for the undead. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 1x.

How should you read the server tags on Wompa Land Hardcore PVE |Zombies|AI|1x?

Read by the game's server browser, the tags Wompa Land Hardcore PVE |Zombies|AI|1x publishes are: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): The server runs build 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Wompa Land Hardcore PVE |Zombies|AI|1x?

Enter client.connect 99.19.21.253:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/sqNVhne is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmhardcore,cs166494,ts8,^o^z

Game

gmhardcore
Game mode Hardcore ruleset, the harsher one.
mp100
Max players The server lists 100 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166494
Build The server runs build 166494.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,169 players 11,766 servers online