Rust Data

rustdata.spaceservers99.249.126.208:28016.ipynb

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Online 99.249.126.208:28015 checked 8m ago

Fields Of Rust PVE Test Server

moddedoxidepve

Connect

srv = rust.server("99.249.126.208:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,290 # top 69%
last wipe 28d ago # no schedule published
next wipe 6d 19h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. # The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

inatkind
06d 19hThu 5 Nov, 19:00 UTCFW force wipe
134d 19hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 20:24 UTC FW28d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 6738
Map of Fields Of Rust PVE Test Server
map
Procedural Map
size
3000
seed
6738
Open on RustMaps

Server

srv.info()
address
99.249.126.208:28015
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 20:24 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 251 on average268/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average179/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average90/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average13/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average69/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average24/100

Quick answers

From the figures on this page.

Player counts

What position does Fields Of Rust PVE Test Server take in the server rankings?

Rank #15,290 on seven-day player hours for Fields Of Rust PVE Test Server, within the top 69% of all ranked servers.

How full does Fields Of Rust PVE Test Server run?

Point query at this second: Fields Of Rust PVE Test Server returns 0 players. Over the last seven days it averaged 0 players.

Server facts

How well does Fields Of Rust PVE Test Server perform?

The 48-hour average is 116 server fps, with a low of 71. Entity numbers reached 57,525, and that includes buildings, deployables and the rest. A high of 9,828 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Fields Of Rust PVE Test Server?

Rust network protocol 2634 and build 166494 on Windows is what Fields Of Rust PVE Test Server runs. Steam updates your game for you, but the protocol must match to join.

Is Fields Of Rust PVE Test Server up, and what does its uptime show?

Online is the state at the latest refresh for Fields Of Rust PVE Test Server. Count back 12 days 3 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 29 September 2026.

Which location does Fields Of Rust PVE Test Server run from?

No region is published by Fields Of Rust PVE Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 99.249.126.208:28015 is its address.

Settings and map

What rules and settings are recorded for Fields Of Rust PVE Test Server?

The name Fields Of Rust PVE Test Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has Fields Of Rust PVE Test Server loaded?

Size 3,000, seed 6738: the procedural map on Fields Of Rust PVE Test Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does Fields Of Rust PVE Test Server wipe, and how often?

The only wipe Fields Of Rust PVE Test Server takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 28 days 3 hours ago.

What is wipe day on Fields Of Rust PVE Test Server like?

Recent wipes averaged 3 players at their peak. The crowd on the latest wipe topped out 24 hours after it began.

Tags, lists

Which lists on Rust Data hold Fields Of Rust PVE Test Server, and which filters?

On Rust Data, Fields Of Rust PVE Test Server appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Fields Of Rust PVE Test Server hold?

The game's server browser reads these tags from Fields Of Rust PVE Test Server: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): 0 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Fields Of Rust PVE Test Server?

The manual route: launch Rust, F1, then client.connect 99.249.126.208:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp0
Max players 0 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

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