Online 99.249.126.208:28015 checked 8m ago
Fields Of Rust PVE Test Server
Connect
srv = rust.server("99.249.126.208:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 20:24 UTC FW28d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 6738
- map
- Procedural Map
- size
- 3000
- seed
- 6738
Server
srv.info()- address
- 99.249.126.208:28015
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 20:24 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 251 on average | 268/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 179/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 105 on average | 90/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 13/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 69/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 24/100 |
Quick answers
From the figures on this page.
Player counts
What position does Fields Of Rust PVE Test Server take in the server rankings?
Rank #15,290 on seven-day player hours for Fields Of Rust PVE Test Server, within the top 69% of all ranked servers.
How full does Fields Of Rust PVE Test Server run?
Point query at this second: Fields Of Rust PVE Test Server returns 0 players. Over the last seven days it averaged 0 players.
Server facts
How well does Fields Of Rust PVE Test Server perform?
The 48-hour average is 116 server fps, with a low of 71. Entity numbers reached 57,525, and that includes buildings, deployables and the rest. A high of 9,828 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Fields Of Rust PVE Test Server?
Rust network protocol 2634 and build 166494 on Windows is what Fields Of Rust PVE Test Server runs. Steam updates your game for you, but the protocol must match to join.
Is Fields Of Rust PVE Test Server up, and what does its uptime show?
Online is the state at the latest refresh for Fields Of Rust PVE Test Server. Count back 12 days 3 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 29 September 2026.
Which location does Fields Of Rust PVE Test Server run from?
No region is published by Fields Of Rust PVE Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 99.249.126.208:28015 is its address.
Settings and map
What rules and settings are recorded for Fields Of Rust PVE Test Server?
The name Fields Of Rust PVE Test Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has Fields Of Rust PVE Test Server loaded?
Size 3,000, seed 6738: the procedural map on Fields Of Rust PVE Test Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does Fields Of Rust PVE Test Server wipe, and how often?
The only wipe Fields Of Rust PVE Test Server takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 28 days 3 hours ago.
What is wipe day on Fields Of Rust PVE Test Server like?
Recent wipes averaged 3 players at their peak. The crowd on the latest wipe topped out 24 hours after it began.
Tags, lists
Which lists on Rust Data hold Fields Of Rust PVE Test Server, and which filters?
On Rust Data, Fields Of Rust PVE Test Server appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Fields Of Rust PVE Test Server hold?
The game's server browser reads these tags from Fields Of Rust PVE Test Server: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): 0 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into Fields Of Rust PVE Test Server?
The manual route: launch Rust, F1, then client.connect 99.249.126.208:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
