Offline 99.252.41.209:58838 checked 12h ago
Test Server
Connect
srv = rust.server("99.252.41.209:22456")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 15:51 UTC1d ago | NaN | NaN | running | 1 |
| 1 | Fri 23 Oct, 12:43 UTC5d ago | 1 | held half | 4.1 days | 1 |
| 2 | Thu 22 Oct, 15:27 UTC6d ago | 1 | NaN | 0.9 days | 1 |
| 3 | Wed 21 Oct, 22:03 UTC7d ago | 1 | NaN | 0.7 days | 1 |
| 4 | Mon 19 Oct, 13:28 UTC9d ago | 1 | NaN | 2.4 days | 0 |
| 5 | Thu 1 Oct, 10:19 UTC27d ago | 1 | halved by day 12 | 18.1 days | 1 |
| 6 | Wed 30 Sep, 02:50 UTC29d ago | 1 | NaN | 1.3 days | 1 |
| 7 | Mon 28 Sep, 12:35 UTC30d ago | 1 | NaN | 1.6 days | 1 |
| 8 | Sat 26 Sep, 19:19 UTC32d ago | 1 | NaN | 1.7 days | 1 |
| 9 | Thu 24 Sep, 08:19 UTC34d ago | 1 | NaN | 2.5 days | 1 |
| 10 | Tue 22 Sep, 16:17 UTC36d ago | 1 | NaN | 1.7 days | 1 |
| 11 | Mon 21 Sep, 14:35 UTC37d ago | 1 | NaN | 1.1 days | 1 |
| 12 | Fri 18 Sep, 12:38 UTC40d ago | 1 | held half | 3.1 days | 1 |
| 13 | Fri 18 Sep, 04:43 UTC41d ago | 1 | NaN | 0.3 days | 1 |
| 14 | Thu 17 Sep, 17:47 UTC41d ago | 1 | NaN | 0.5 days | 0 |
| 15 | Thu 17 Sep, 08:41 UTC41d ago | 1 | NaN | 0.4 days | 1 |
| 16 | Wed 16 Sep, 23:55 UTC42d ago | 1 | NaN | 0.4 days | 1 |
| 17 | Wed 16 Sep, 12:51 UTC42d ago | 1 | NaN | 0.5 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 99.252.41.209:58838
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 19:50 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 100/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 125/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 46/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Test Server rank?
Rank #6,786 on seven-day player hours for Test Server, within the top 30% of all ranked servers.
How full does Test Server run?
Test Server returns no live count at this refresh, having last been seen 12 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 10:00 UTC, mean 1 players.
About the server
What Rust version does Test Server run?
Version Rust network protocol 2635 and build 169566 on Windows is reported by Test Server. Steam updates your game for you, but the protocol must match to join.
Is Test Server up, and what does its uptime show?
Offline now for Test Server, last seen 12 hours ago. 24 of 168 hours up over the last 7 full days, or 14%. Rust Data logged it first on 13 September 2026.
Which location does Test Server run from?
For Test Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 99.252.41.209:58838 is its address.
Settings and map
What rules and settings are recorded for Test Server?
The name Test Server carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has Test Server selected?
The game generates its map: procedural, on Test Server.
Wipe data
On what schedule does Test Server wipe?
Too few wipes are on record for Test Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 36 hours ago, and that is the one in play.
Tags and filters
Where does Test Server appear among Rust Data lists and filters?
The Rust Data lists that Test Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on Test Server hold?
Read by the game's server browser, the tags Test Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs169566 (Build): Recorded game build: 169566; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Test Server?
Enter client.connect 99.252.41.209:58838 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.