Rust Data

rustdata.spaceservers99.53.88.24:28017.ipynb

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Online 99.53.88.24:28015 checked 10m ago

William Tiny Rust | Carbon

moddedcarbon

Connect

srv = rust.server("99.53.88.24:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak 1
rank #10,491 # top 47%
last wipe 10d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
99.53.88.24:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 01:12 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average34/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average34/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average28/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000

Quick answers

From the figures on this page.

Player counts

What position does William Tiny Rust | Carbon take in the server rankings?

Over the last seven days William Tiny Rust | Carbon sits at #10,491 on player hours, in the top 47% of ranked servers.

How full does William Tiny Rust | Carbon run?

William Tiny Rust | Carbon reports 0 players at this refresh, with 4 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

Server data

Which Rust version is William Tiny Rust | Carbon on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by William Tiny Rust | Carbon. Steam updates your game for you, but the protocol must match to join.

How reliable is William Tiny Rust | Carbon, and is it online now?

The current sample puts William Tiny Rust | Carbon online. 131 of 168 hours up over the last 7 full days, or 78%. Rust Data logged it first on 19 October 2026.

Where does William Tiny Rust | Carbon sit?

There is no region published for William Tiny Rust | Carbon. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 99.53.88.24:28015.

Rules, settings, map

Which rules apply on William Tiny Rust | Carbon, and what settings?

You will not find a gather rate in the string William Tiny Rust | Carbon. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on William Tiny Rust | Carbon?

William Tiny Rust | Carbon runs a procedural map, which the game generates.

Wipes and dates

On what schedule does William Tiny Rust | Carbon wipe?

The record for William Tiny Rust | Carbon holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 10 days ago, and that is the one in play.

Tags and filters

Which Rust Data filters and lists contain William Tiny Rust | Carbon?

The Rust Data lists that William Tiny Rust | Carbon fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on William Tiny Rust | Carbon hold?

Read by the game's server browser, the tags William Tiny Rust | Carbon publishes are: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to William Tiny Rust | Carbon?

In Rust, F1 opens the console: type client.connect 99.53.88.24:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp4
Max players The server lists 4 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,056 players 11,700 servers online