Offline 1.20.104.164:28015 checked 44d ago
Newman's Rust 2.0
Connect
srv = rust.server("1.20.104.164:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 1.20.104.164:28015
- region
- –
- max players
- 10
- group limit
- teams off
- wipe schedule
- –
- last wipe
- 5 Sep 2026, 10:17 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 7 on average | 5/100 |
| 1 | Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · no group limit · biweekly · 3 on average | 3/50 |
| 2 | Alone & Afraid | OC · no group limit · biweekly · 2 on average | 1/50 |
| 3 | [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 0/50 |
| 4 | TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 0/100 |
| 5 | ShockRust | Blue | NoLimit | no group limit · 152 on average | 43/500 |
Quick answers
From the figures on this page.
Player counts
What position does Newman's Rust 2.0 take in the server rankings?
Over the last seven days Newman's Rust 2.0 sits at #12,890 on player hours, in the top – of ranked servers.
How many players does Newman's Rust 2.0 hold at once?
Newman's Rust 2.0 returns no live count at this refresh, having last been seen 44 days 15 hours ago.
Server facts
What is the Rust version on Newman's Rust 2.0?
Rust network protocol 2633 and build 163207 on Windows is what Newman's Rust 2.0 runs. The protocol has to match before you can join, and Steam does the updating.
Is Newman's Rust 2.0 up, and what does its uptime show?
The latest sample has Newman's Rust 2.0 offline, with a last sighting 44 days 15 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 14 September 2026.
Where does Newman's Rust 2.0 sit?
For Newman's Rust 2.0, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 1.20.104.164:28015.
Map and rules
Which settings and rules does Newman's Rust 2.0 run?
You will not find a gather rate in the string Newman's Rust 2.0. The field for group size is empty. Recorded as hardcore, The hardest mode Facepunch ships. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has Newman's Rust 2.0 loaded?
The game generates its map: procedural, on Newman's Rust 2.0.
Wipe data
When does Newman's Rust 2.0 wipe, and how often?
Too few wipes are on record for Newman's Rust 2.0 to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 53 days 19 hours ago.
Tags, lists
Which lists on Rust Data hold Newman's Rust 2.0, and which filters?
The Rust Data lists that Newman's Rust 2.0 fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.
How should you read the server tags on Newman's Rust 2.0?
The game's server browser reads these tags from Newman's Rust 2.0: gmhardcore (Game mode): The ruleset is hardcore, the harsher option; mp10 (Max players): 10 slots in total; ts0 (Group limit): The team system is off; v2633 (Protocol): To join, your game must run protocol 2633; cs163207 (Build): The server runs build 163207; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Newman's Rust 2.0?
In Rust, F1 opens the console: type client.connect 1.20.104.164:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.