Offline 1.20.174.87:28015 checked 42d ago
Newman's Rust 2.0
Connect
srv = rust.server("1.20.174.87:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 1.20.174.87:28015
- region
- –
- max players
- 10
- group limit
- teams off
- wipe schedule
- –
- last wipe
- 5 Sep 2026, 10:17 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 8 on average | 0/100 |
| 1 | Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · no group limit · biweekly · 3 on average | 0/50 |
| 2 | Alone & Afraid | OC · no group limit · biweekly · 2 on average | 4/50 |
| 3 | [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 1/50 |
| 4 | TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 5/100 |
| 5 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 185/500 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Newman's Rust 2.0 rank?
Rank #15,426 on seven-day player hours for Newman's Rust 2.0, within the top – of all ranked servers.
What population does Newman's Rust 2.0 carry?
Offline now for Newman's Rust 2.0, with the last sample 42 days 23 hours ago.
Server data
Which Rust version is Newman's Rust 2.0 on?
Rust network protocol 2633 and build 163207 on Windows is what Newman's Rust 2.0 runs. Joining needs the same protocol on your game; Steam handles the update.
Is Newman's Rust 2.0 up, and what does its uptime show?
The latest sample has Newman's Rust 2.0 offline, with a last sighting 42 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 15 September 2026.
Where does Newman's Rust 2.0 sit?
There is no region published for Newman's Rust 2.0. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 1.20.174.87:28015.
Settings and map
What rules and settings are recorded for Newman's Rust 2.0?
The name Newman's Rust 2.0 carries no gather rate. No group limit is published. Recorded as hardcore, Facepunch's most punishing mode. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has Newman's Rust 2.0 loaded?
Newman's Rust 2.0 runs a procedural map, which the game generates.
Wipe data
When does Newman's Rust 2.0 wipe, and on what schedule?
The record for Newman's Rust 2.0 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 53 days 2 hours ago.
Tags and filters
Which lists on Rust Data hold Newman's Rust 2.0, and which filters?
The Rust Data lists that Newman's Rust 2.0 fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.
How should you read the server tags on Newman's Rust 2.0?
Read by the game's server browser, the tags Newman's Rust 2.0 publishes are: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp10 (Max players): Slot count: 10; ts0 (Group limit): Teams are disabled; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163207 (Build): The server runs build 163207; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Newman's Rust 2.0?
The manual route: launch Rust, F1, then client.connect 1.20.174.87:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.