Offline 1.46.56.7:28015 checked 27d ago
RUST UNTIMATE.RATE
Connect
srv = rust.server("1.46.56.7:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 1.46.56.7:28015
- region
- –
- max players
- 6
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Sep 2026, 03:56 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 162 on average | 27/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 41/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 35/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 9/200 |
| 5 | CSL Scenery Budget Test | groups of 8+ · 85 on average | 0/500 |
Quick answers
From the figures on this page.
Population
What position does RUST UNTIMATE.RATE take in the server rankings?
Over the last seven days RUST UNTIMATE.RATE sits at #14,354 on player hours, in the top 60% of ranked servers.
What population does RUST UNTIMATE.RATE carry?
Offline now for RUST UNTIMATE.RATE, with the last sample 27 days 1 hours ago.
Server data
What Rust version does RUST UNTIMATE.RATE run?
Version Rust network protocol 2633 and build 162929 on Windows is reported by RUST UNTIMATE.RATE. Steam updates your game for you, but the protocol must match to join.
Is RUST UNTIMATE.RATE up, and what does its uptime show?
RUST UNTIMATE.RATE is offline at this refresh; the last response came 27 days 1 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 30 September 2026.
Which location does RUST UNTIMATE.RATE run from?
No region is published by RUST UNTIMATE.RATE. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 1.46.56.7:28015.
Settings and map
What rules and settings are recorded for RUST UNTIMATE.RATE?
No gather rate appears in the name: RUST UNTIMATE.RATE. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Wipe data
When does RUST UNTIMATE.RATE wipe, and on what schedule?
Too few wipes are on record for RUST UNTIMATE.RATE to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 29 days 21 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold RUST UNTIMATE.RATE, and which filters?
These Rust Data lists include RUST UNTIMATE.RATE: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on RUST UNTIMATE.RATE?
The game's server browser reads these tags from RUST UNTIMATE.RATE: gmrust (Game mode): Survival play, standard Rust; mp6 (Max players): 6 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs162929 (Build): Build number: 162929; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to RUST UNTIMATE.RATE?
The manual route: launch Rust, F1, then client.connect 1.46.56.7:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.