Online OC 101.100.141.112:28015 checked 9m ago
NZ Chill
Connect
srv = rust.server("101.100.141.112:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 24% of all ranked servers, top 59% in OC. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 19:58 UTC FW27d ago | 4 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 927876678
- map
- Procedural Map
- size
- 4500
- seed
- 927876678
Server
srv.info()- address
- 101.100.141.112:28015
- region
- OC
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 19:58 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | vanilla + | OC · groups of 16+ · monthly · 1 on average | 0/75 |
| 1 | Rustafied.com - AU Long | OC · groups of 16+ · monthly · 32 on average | 12/100 |
| 2 | [AU] Facepunch Premium 1 | OC · groups of 8+ · monthly · 8 on average | 6/250 |
| 3 | [AU] Facepunch 1 | OC · groups of 8+ · monthly · 7 on average | 5/250 |
| 4 | AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP | OC · groups of 8+ · monthly · 4 on average | 4/500 |
| 5 | ClearRust - Monthly/PVE[AUS] For NOOBS | OC · groups of 8+ · monthly · 4 on average | 3/100 |
Quick answers
From the figures on this page.
Population data
How does NZ Chill compare in the rankings?
On seven-day player hours NZ Chill is #5,225 overall and #121 in Oceania, inside the top 24% of all ranked servers.
What population does NZ Chill carry?
The sample now reads 0 players for NZ Chill, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 3. Peak hour in the last 48 hours: 00:00 UTC, mean 2 players.
Server data
How well does NZ Chill perform?
The 48-hour average is 154 server fps, with a low of 91. Buildings, deployables and all else in the world took the count as high as 118,713 entities. Memory peaked at 5,145 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on NZ Chill?
Rust network protocol 2635 and build 168909 on Linux is what NZ Chill runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is NZ Chill, and is it online now?
Online is the state at the latest refresh for NZ Chill. A restart about 5 days 8 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does NZ Chill run from?
With its OC tag, NZ Chill lists itself in Oceania. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 101.100.141.112:28015 is its address.
Settings and map
Which rules apply on NZ Chill, and what settings?
The name NZ Chill carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.
Which map has NZ Chill selected?
NZ Chill runs a procedural map of size 4,500 with seed 927876678, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does NZ Chill wipe, and on what schedule?
Once a month NZ Chill wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 27 days 3 hours ago. Its tags carry a monthly wipe schedule.
On NZ Chill, what happens on wipe day?
Across recent wipes the busiest point averaged 4 players. The crowd on the latest wipe topped out 14 hours after it began.
Lists and tags
Which lists on Rust Data hold NZ Chill, and which filters?
These Rust Data lists include NZ Chill: Oceania Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on NZ Chill hold?
These tags are published by NZ Chill and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins; OC (Oceania): In the server browser it sits under Oceania. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into NZ Chill?
The manual route: launch Rust, F1, then client.connect 101.100.141.112:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://www.nzchill.com is the website recorded for it.