Connect
srv = rust.server("51.161.199.44:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 10h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 10h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 30, 41 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:41 UTC FW27d ago | 30 | NaN | running | 8 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 937701272
- map
- Procedural Map
- size
- 4500
- seed
- 937701272
Server
srv.info()- address
- 51.161.199.44:28015
- region
- –
- max players
- 250
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:41 UTC
- hostname
- au__1.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EA] Softcore 1 | 73/350 |
| 1 | [EU] Facepunch 1 | 60/400 |
| 2 | [EU East] Facepunch 4 | 55/350 |
| 3 | [EU] Facepunch Premium 1 | 48/350 |
| 4 | [US East] Facepunch Premium 1 | 38/400 |
| 5 | [EU East] Facepunch 5 | 35/350 |
| 6 | [EA] Facepunch 2 | 31/300 |
| 7 | [EU] Facepunch Softcore 1 | 26/400 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustafied.com - AU Long | OC · groups of 16+ · monthly · 29 on average | 28/100 |
| 1 | AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP | OC · groups of 8+ · monthly · 4 on average | 1/500 |
| 2 | ClearRust - Monthly/PVE[AUS] For NOOBS | OC · groups of 8+ · monthly · 4 on average | 2/100 |
| 3 | [NZ] Vanilla Rust 1 | OC · groups of 8+ · monthly · 4 on average | 5/75 |
| 4 | vanilla + | OC · groups of 16+ · monthly · 1 on average | 1/75 |
| 5 | Rustafied.com - AU Main | OC · groups of 16+ · weekly · 144 on average | 640/650 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does [AU] Facepunch 1 rank?
Player hours over seven days put [AU] Facepunch 1 at #1,183, in the top 5% of the ranked set.
How full does [AU] Facepunch 1 run?
The sample now reads 6 players for [AU] Facepunch 1, out of 250 slots. Over the last seven days it averaged 7 players and peaked at 16. Peak hour in the last 48 hours: 09:00 UTC, mean 10 players.
About the server
How smoothly does [AU] Facepunch 1 run?
Server fps over the last 48 hours averages 191; the floor is 156. Buildings, deployables and all else in the world took the count as high as 130,078 entities. Memory peaked at 5,641 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does [AU] Facepunch 1 run?
Rust network protocol 2635 and build 168909 on Windows is what [AU] Facepunch 1 runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [AU] Facepunch 1, and is it up?
Online is the state at the latest refresh for [AU] Facepunch 1. Count back 19 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.
In which location is [AU] Facepunch 1 hosted?
No region tag is published by [AU] Facepunch 1, though its name points to Oceania. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.161.199.44:28015.
Settings and map
Which settings and rules does [AU] Facepunch 1 run?
The name [AU] Facepunch 1 carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Official tab in game: it is there. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.
Which map has [AU] Facepunch 1 selected?
[AU] Facepunch 1 runs a procedural map of size 4,500 with seed 937701272, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does [AU] Facepunch 1 wipe, and how often?
The only wipe [AU] Facepunch 1 takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 14 hours ago. The tags list wipes as monthly.
On [AU] Facepunch 1, what happens on wipe day?
The average peak over recent wipes is 30 players. 41 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain [AU] Facepunch 1?
On Rust Data, [AU] Facepunch 1 appears in these lists: Oceania Rust servers, Official Rust servers, Rust tutorial servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who is behind [AU] Facepunch 1?
A playrust.com hostname is published by [AU] Facepunch 1 and by 124 other servers we track, which suggests the same operator runs them.
Which meanings do the tags on [AU] Facepunch 1 hold?
Read by the game's server browser, the tags [AU] Facepunch 1 publishes are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival in its standard form; mp250 (Max players): 250 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; sc2 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to [AU] Facepunch 1?
The manual route: launch Rust, F1, then client.connect 51.161.199.44:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
