Rust Data

rustdata.spaceservers51.161.199.44:28016.ipynb

Run all rust-data · live

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Online 51.161.199.44:28015 checked 11m ago

[AU] Facepunch 1

official monthly wipes vanilla

Connect

srv = rust.server("51.161.199.44:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 6/250 # 2% full
7-day average 7 # peak 16
rank #1,183 # top 5%
last wipe 27d ago # monthly schedule
next wipe 7d 10h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0510152009:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. # The force wipe · high confidence

wipe-day peak30players, last three wipes

Coming wipes

inatkind
07d 10hThu 5 Nov, 19:00 UTCFW force wipe
135d 10hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 41 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:41 UTC FW27d ago 30 NaN running 8

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 937701272
Map of [AU] Facepunch 1
map
Procedural Map
size
4500
seed
937701272
Open on RustMaps

Server

srv.info()
address
51.161.199.44:28015
region
–
max players
250
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 17:41 UTC
hostname
au__1.playrust.com
first seen
13 Sep 2026

Operator · playrust.com

rust.servers(operator="playrust.com").sort_values("players")

125 servers publish a playrust.com hostname; the busiest are listed.

About this server · in its own words

print(srv.description)
This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustafied.com - AU LongOC · groups of 16+ · monthly · 29 on average28/100
1AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average1/500
2ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 4 on average2/100
3[NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 4 on average5/75
4vanilla +OC · groups of 16+ · monthly · 1 on average1/75
5Rustafied.com - AU MainOC · groups of 16+ · weekly · 144 on average640/650

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does [AU] Facepunch 1 rank?

Player hours over seven days put [AU] Facepunch 1 at #1,183, in the top 5% of the ranked set.

How full does [AU] Facepunch 1 run?

The sample now reads 6 players for [AU] Facepunch 1, out of 250 slots. Over the last seven days it averaged 7 players and peaked at 16. Peak hour in the last 48 hours: 09:00 UTC, mean 10 players.

About the server

How smoothly does [AU] Facepunch 1 run?

Server fps over the last 48 hours averages 191; the floor is 156. Buildings, deployables and all else in the world took the count as high as 130,078 entities. Memory peaked at 5,641 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does [AU] Facepunch 1 run?

Rust network protocol 2635 and build 168909 on Windows is what [AU] Facepunch 1 runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [AU] Facepunch 1, and is it up?

Online is the state at the latest refresh for [AU] Facepunch 1. Count back 19 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.

In which location is [AU] Facepunch 1 hosted?

No region tag is published by [AU] Facepunch 1, though its name points to Oceania. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.161.199.44:28015.

Settings and map

Which settings and rules does [AU] Facepunch 1 run?

The name [AU] Facepunch 1 carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Official tab in game: it is there. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.

Which map has [AU] Facepunch 1 selected?

[AU] Facepunch 1 runs a procedural map of size 4,500 with seed 937701272, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does [AU] Facepunch 1 wipe, and how often?

The only wipe [AU] Facepunch 1 takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 14 hours ago. The tags list wipes as monthly.

On [AU] Facepunch 1, what happens on wipe day?

The average peak over recent wipes is 30 players. 41 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which Rust Data filters and lists contain [AU] Facepunch 1?

On Rust Data, [AU] Facepunch 1 appears in these lists: Oceania Rust servers, Official Rust servers, Rust tutorial servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who is behind [AU] Facepunch 1?

A playrust.com hostname is published by [AU] Facepunch 1 and by 124 other servers we track, which suggests the same operator runs them.

Which meanings do the tags on [AU] Facepunch 1 hold?

Read by the game's server browser, the tags [AU] Facepunch 1 publishes are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival in its standard form; mp250 (Max players): 250 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; sc2 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to [AU] Facepunch 1?

The manual route: launch Rust, F1, then client.connect 51.161.199.44:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival in its standard form.
mp250
Max players 250 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players on this server.

Other

sc2
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,541 players 11,644 servers online