Online 51.161.199.59:28015 checked 12m ago
[AU] Facepunch Premium 1
Connect
srv = rust.server("51.161.199.59:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 87, 16 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:42 UTC FW27d ago | 87 | NaN | running | 3 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 2076371107
- map
- Procedural Map
- size
- 4500
- seed
- 2076371107
Server
srv.info()- address
- 51.161.199.59:28015
- region
- –
- max players
- 250
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:42 UTC
- hostname
- au__premium__1.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EU] Facepunch 1 | 125/400 |
| 1 | [EU] Facepunch Premium 1 | 101/350 |
| 2 | [US] Facepunch Softcore 2 | 91/300 |
| 3 | [US] Facepunch Softcore 1 | 87/300 |
| 4 | [US East] Facepunch Premium 1 | 85/400 |
| 5 | [EU East] Facepunch 4 | 69/350 |
| 6 | [EU East] Facepunch 5 | 57/350 |
| 7 | [EU] Facepunch 6 | 36/350 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustafied.com - AU Long | OC · groups of 16+ · monthly · 32 on average | 12/100 |
| 1 | AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP | OC · groups of 8+ · monthly · 4 on average | 3/500 |
| 2 | ClearRust - Monthly/PVE[AUS] For NOOBS | OC · groups of 8+ · monthly · 4 on average | 1/100 |
| 3 | [NZ] Vanilla Rust 1 | OC · groups of 8+ · monthly · 4 on average | 4/75 |
| 4 | vanilla + | OC · groups of 16+ · monthly · 1 on average | 0/75 |
| 5 | Rustafied.com - AU Main | OC · groups of 16+ · weekly · 148 on average | 4/100 |
Quick answers
From the figures on this page.
Population data
How does [AU] Facepunch Premium 1 compare in the rankings?
Player hours over seven days put [AU] Facepunch Premium 1 at #1,101, in the top 5% of the ranked set.
How many players does [AU] Facepunch Premium 1 hold at once?
[AU] Facepunch Premium 1 reports 7 players at this refresh, with 250 slots configured. Over the last seven days it averaged 8 players and peaked at 18. Peak hour in the last 48 hours: 08:00 UTC, mean 12 players.
Server data
How well does [AU] Facepunch Premium 1 perform?
Server fps over the last 48 hours averages 171; the floor is 96. Entity numbers reached 135,496, and that includes buildings, deployables and the rest. A high of 5,676 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on [AU] Facepunch Premium 1?
Version Rust network protocol 2635 and build 168909 on Windows is reported by [AU] Facepunch Premium 1. The protocol has to match before you can join, and Steam does the updating.
Is [AU] Facepunch Premium 1 up, and what does its uptime show?
[AU] Facepunch Premium 1 reports itself online at the current refresh. The uptime it reports puts the last restart about 10 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Where does [AU] Facepunch Premium 1 sit?
No region tag is published by [AU] Facepunch Premium 1, though its name points to Oceania. Rust Data does not look up where the machine stands; it shows where a server says it is. 51.161.199.59:28015 is its address.
Rules, settings, map
What rules and settings are recorded for [AU] Facepunch Premium 1?
You will not find a gather rate in the string [AU] Facepunch Premium 1. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The in-game Official tab lists it. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. Premium status is needed to join. VAC, Valve's anti-cheat, is enabled.
Which map has [AU] Facepunch Premium 1 loaded?
Size 4,500, seed 2076371107: the procedural map on [AU] Facepunch Premium 1, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does [AU] Facepunch Premium 1 wipe?
The only wipe [AU] Facepunch Premium 1 takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days 6 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on [AU] Facepunch Premium 1 like?
The average peak over recent wipes is 87 players. The crowd on the latest wipe topped out 16 hours after it began.
Tags, lists
Which lists on Rust Data hold [AU] Facepunch Premium 1, and which filters?
On Rust Data, [AU] Facepunch Premium 1 appears in these lists: Oceania Rust servers, Official Rust servers, Rust tutorial servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Which operator runs [AU] Facepunch Premium 1?
[AU] Facepunch Premium 1 and 124 other servers we track both publish a playrust.com hostname, so the same operator most likely runs them.
Which meanings do the tags on [AU] Facepunch Premium 1 hold?
These tags are published by [AU] Facepunch Premium 1 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival in its standard form; mp250 (Max players): 250 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; ^q (Premium): Premium status is needed to join; sc2 (Custom tag): A plugin or the owner added this; standard Rust does not define it. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into [AU] Facepunch Premium 1?
In Rust, F1 opens the console: type client.connect 51.161.199.59:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. Premium status is needed to join.
