Rust Data

rustdata.spaceservers101.51.242.14:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 101.51.242.14:28015 checked 46d ago

Newman's Rust 2.0

teams off moddedcarbonhardcore

Connect

srv = rust.server("101.51.242.14:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank None # score 0
last wipe 54d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
101.51.242.14:28015
region
–
max players
10
group limit
teams off
wipe schedule
–
last wipe
5 Sep 2026, 10:17 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average2/100
1Alone & AfraidOC · no group limit · biweekly · 2 on average0/50
2[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average3/50
3TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average1/100
4ほしラス2EA · no group limit · 1 on average0/50
5ShockRust | Blue | NoLimitno group limit · 151 on average102/500

Quick answers

From the figures on this page.

Population

How full does Newman's Rust 2.0 run?

Newman's Rust 2.0 returns no live count at this refresh, having last been seen 46 days 6 hours ago.

About the server

Which Rust version is Newman's Rust 2.0 on?

Version Rust network protocol 2633 and build 163207 on Windows is reported by Newman's Rust 2.0. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Newman's Rust 2.0, and is it online now?

Offline now for Newman's Rust 2.0, last seen 46 days 6 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.

Which location does Newman's Rust 2.0 run from?

For Newman's Rust 2.0, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 101.51.242.14:28015.

Settings and map

What rules and settings are recorded for Newman's Rust 2.0?

The name Newman's Rust 2.0 carries no gather rate. Group limits do not appear in its data. hardcore is the game mode here, and The hardest mode Facepunch ships. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Newman's Rust 2.0 loaded?

A procedural map runs on Newman's Rust 2.0, generated by the game.

Wipes and dates

On what schedule does Newman's Rust 2.0 wipe?

A rhythm cannot be read from the wipes of Newman's Rust 2.0 on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 54 days 9 hours ago.

Tags, lists

Which lists on Rust Data hold Newman's Rust 2.0, and which filters?

The Rust Data lists that Newman's Rust 2.0 fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

How should you read the server tags on Newman's Rust 2.0?

The game's server browser reads these tags from Newman's Rust 2.0: gmhardcore (Game mode): The ruleset is hardcore, the harsher option; mp10 (Max players): The server lists 10 slots; ts0 (Group limit): The team system is off; v2633 (Protocol): To join, your game must run protocol 2633; cs163207 (Build): The server runs build 163207; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join Newman's Rust 2.0?

The manual route: launch Rust, F1, then client.connect 101.51.242.14:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmhardcore,cs163207,ts0,^z,^y

Game

gmhardcore
Game mode The ruleset is hardcore, the harsher option.
mp10
Max players The server lists 10 slots.
ts0
Group limit The team system is off.
v2633
Protocol To join, your game must run protocol 2633.
cs163207
Build The server runs build 163207.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,410 players 11,865 servers online