Offline 101.51.242.14:28015 checked 46d ago
Newman's Rust 2.0
Connect
srv = rust.server("101.51.242.14:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 101.51.242.14:28015
- region
- –
- max players
- 10
- group limit
- teams off
- wipe schedule
- –
- last wipe
- 5 Sep 2026, 10:17 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 7 on average | 2/100 |
| 1 | Alone & Afraid | OC · no group limit · biweekly · 2 on average | 0/50 |
| 2 | [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 3/50 |
| 3 | TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 1/100 |
| 4 | ほしラス2 | EA · no group limit · 1 on average | 0/50 |
| 5 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 102/500 |
Quick answers
From the figures on this page.
Population
How full does Newman's Rust 2.0 run?
Newman's Rust 2.0 returns no live count at this refresh, having last been seen 46 days 6 hours ago.
About the server
Which Rust version is Newman's Rust 2.0 on?
Version Rust network protocol 2633 and build 163207 on Windows is reported by Newman's Rust 2.0. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Newman's Rust 2.0, and is it online now?
Offline now for Newman's Rust 2.0, last seen 46 days 6 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.
Which location does Newman's Rust 2.0 run from?
For Newman's Rust 2.0, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 101.51.242.14:28015.
Settings and map
What rules and settings are recorded for Newman's Rust 2.0?
The name Newman's Rust 2.0 carries no gather rate. Group limits do not appear in its data. hardcore is the game mode here, and The hardest mode Facepunch ships. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Newman's Rust 2.0 loaded?
A procedural map runs on Newman's Rust 2.0, generated by the game.
Wipes and dates
On what schedule does Newman's Rust 2.0 wipe?
A rhythm cannot be read from the wipes of Newman's Rust 2.0 on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 54 days 9 hours ago.
Tags, lists
Which lists on Rust Data hold Newman's Rust 2.0, and which filters?
The Rust Data lists that Newman's Rust 2.0 fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.
How should you read the server tags on Newman's Rust 2.0?
The game's server browser reads these tags from Newman's Rust 2.0: gmhardcore (Game mode): The ruleset is hardcore, the harsher option; mp10 (Max players): The server lists 10 slots; ts0 (Group limit): The team system is off; v2633 (Protocol): To join, your game must run protocol 2633; cs163207 (Build): The server runs build 163207; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Newman's Rust 2.0?
The manual route: launch Rust, F1, then client.connect 101.51.242.14:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.