Offline 102.220.210.210:28015 checked 30d ago
TRU Rust | Tactical Recon Unit | PvE
Connect
srv = rust.server("102.220.210.210:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 102.220.210.210:28015
- region
- –
- max players
- 32
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 22 Aug 2026, 22:14 UTC
- hostname
- –
- first seen
- 23 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 45/300 |
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 40/200 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 32/200 |
| 3 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 45/200 |
| 4 | [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 35 on average | 35/100 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 23/100 |
Quick answers
From the figures on this page.
Population data
How does TRU Rust | Tactical Recon Unit | PvE compare in the rankings?
Rank #16,958 on seven-day player hours for TRU Rust | Tactical Recon Unit | PvE, within the top 71% of all ranked servers.
What population does TRU Rust | Tactical Recon Unit | PvE carry?
Offline now for TRU Rust | Tactical Recon Unit | PvE, with the last sample 30 days 14 hours ago.
Server data
What is the Rust version on TRU Rust | Tactical Recon Unit | PvE?
Version Rust network protocol 2632 and build 160450 on Windows is reported by TRU Rust | Tactical Recon Unit | PvE. Steam updates your game for you, but the protocol must match to join.
How reliable is TRU Rust | Tactical Recon Unit | PvE, and is it up?
The latest sample has TRU Rust | Tactical Recon Unit | PvE offline, with a last sighting 30 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 23 September 2026.
Which location does TRU Rust | Tactical Recon Unit | PvE run from?
For TRU Rust | Tactical Recon Unit | PvE, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 102.220.210.210:28015 is its address.
Map and rules
What rules and settings are recorded for TRU Rust | Tactical Recon Unit | PvE?
No gather rate appears in the name: TRU Rust | Tactical Recon Unit | PvE. The group limit sits at the default of 8 players. Recorded as pve, player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has TRU Rust | Tactical Recon Unit | PvE loaded?
The game generates its map: procedural, on TRU Rust | Tactical Recon Unit | PvE.
Wipe schedule
When does TRU Rust | Tactical Recon Unit | PvE wipe, and on what schedule?
Expect an estimate: TRU Rust | Tactical Recon Unit | PvE's next wipe is projected from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 66 days 21 hours ago, and that is the one in play. The tags list wipes as monthly.
Tags, lists
Where does TRU Rust | Tactical Recon Unit | PvE appear among Rust Data lists and filters?
The Rust Data lists that TRU Rust | Tactical Recon Unit | PvE fits are: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on TRU Rust | Tactical Recon Unit | PvE hold?
The game's server browser reads these tags from TRU Rust | Tactical Recon Unit | PvE: gmrust (Game mode): Rust survival in its standard form; mp32 (Max players): Slot count: 32; ts8 (Group limit): Team limit of 8, as shipped by default; v2632 (Protocol): The server speaks protocol 2632, so match your game version; cs160450 (Build): Recorded game build: 160450; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to TRU Rust | Tactical Recon Unit | PvE?
In Rust, F1 opens the console: type client.connect 102.220.210.210:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.