Offline 102.220.210.233:28015 checked 35d ago
TRU Rust | Tactical Recon Unit | PvE
Connect
srv = rust.server("102.220.210.233:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 102.220.210.233:28015
- region
- –
- max players
- 32
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 22 Aug 2026, 22:14 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 51 on average | 36/300 |
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 25/200 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 35/200 |
| 3 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 36 on average | 18/200 |
| 4 | [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 | EA · groups of 8+ · monthly · 36 on average | 38/100 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 32/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does TRU Rust | Tactical Recon Unit | PvE rank?
Rank #15,468 on seven-day player hours for TRU Rust | Tactical Recon Unit | PvE, within the top 67% of all ranked servers.
How many players does TRU Rust | Tactical Recon Unit | PvE hold at once?
The current row shows TRU Rust | Tactical Recon Unit | PvE offline; the last response was 35 days 17 hours ago.
About the server
Which Rust version is TRU Rust | Tactical Recon Unit | PvE on?
The build is Rust network protocol 2632 and build 160450 on Windows, run by TRU Rust | Tactical Recon Unit | PvE. Steam updates your game for you, but the protocol must match to join.
How reliable is TRU Rust | Tactical Recon Unit | PvE, and is it online now?
TRU Rust | Tactical Recon Unit | PvE is offline at this refresh; the last response came 35 days 17 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 18 September 2026.
Which location does TRU Rust | Tactical Recon Unit | PvE run from?
No region is published by TRU Rust | Tactical Recon Unit | PvE. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 102.220.210.233:28015 is its address.
Map and rules
Which rules apply on TRU Rust | Tactical Recon Unit | PvE, and what settings?
The name TRU Rust | Tactical Recon Unit | PvE carries no gather rate. The group limit sits at the default of 8 players. Game mode pve, with this note: no combat between players. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has TRU Rust | Tactical Recon Unit | PvE selected?
The game generates its map: procedural, on TRU Rust | Tactical Recon Unit | PvE.
Wipe schedule
When does TRU Rust | Tactical Recon Unit | PvE wipe, and how often?
The next wipe for TRU Rust | Tactical Recon Unit | PvE is an estimate, drawn from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 66 days 8 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
Tags and filters
Which Rust Data filters and lists contain TRU Rust | Tactical Recon Unit | PvE?
On Rust Data, TRU Rust | Tactical Recon Unit | PvE appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on TRU Rust | Tactical Recon Unit | PvE?
These tags are published by TRU Rust | Tactical Recon Unit | PvE and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp32 (Max players): Slot count: 32; ts8 (Group limit): Team limit of 8, as shipped by default; v2632 (Protocol): To join, your game must run protocol 2632; cs160450 (Build): Recorded game build: 160450; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to TRU Rust | Tactical Recon Unit | PvE?
Enter client.connect 102.220.210.233:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.