Offline 102.39.133.177:28015 checked 5d ago
RLSA Monthly Vanilla
Connect
srv = rust.server("102.39.133.177:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 12345
- map
- Procedural Map
- size
- 3500
- seed
- 12345
Server
srv.info()- address
- 102.39.133.177:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 15 Oct 2026, 16:35 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 386/475 |
| 1 | eulongtest (private perf box) | EU · groups of 14+ · monthly · 267 on average | 480/8 |
| 2 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 212 on average | 267/300 |
| 3 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 162 on average | 129/350 |
| 4 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 160 on average | 189/400 |
| 5 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 126 on average | 88/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does RLSA Monthly Vanilla rank?
Rank #4,065 on seven-day player hours for RLSA Monthly Vanilla, within the top 18% of all ranked servers.
What population does RLSA Monthly Vanilla carry?
RLSA Monthly Vanilla returns no live count at this refresh, having last been seen 5 days 21 hours ago. Over the last seven days it averaged 3 players and peaked at 8.
Server facts
What is the Rust version on RLSA Monthly Vanilla?
Version Rust network protocol 2635 and build 168909 on Windows is reported by RLSA Monthly Vanilla. The protocol has to match before you can join, and Steam does the updating.
Is RLSA Monthly Vanilla up, and what does its uptime show?
The latest sample has RLSA Monthly Vanilla offline, with a last sighting 5 days 21 hours ago. 47 of 168 hours up over the last 7 full days, or 28%. The first row Rust Data holds for it is dated 15 October 2026.
Where does RLSA Monthly Vanilla sit?
There is no region published for RLSA Monthly Vanilla. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 102.39.133.177:28015.
Map and rules
Which rules apply on RLSA Monthly Vanilla, and what settings?
No gather rate appears in the name: RLSA Monthly Vanilla. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has RLSA Monthly Vanilla loaded?
Size 3,500, seed 12345: the procedural map on RLSA Monthly Vanilla, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does RLSA Monthly Vanilla wipe, and on what schedule?
An estimate from the force wipe gives RLSA Monthly Vanilla's next wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 14 days 2 hours ago. A monthly wipe schedule is published in its tags.
Tags and filters
Which Rust Data filters and lists contain RLSA Monthly Vanilla?
On Rust Data, RLSA Monthly Vanilla appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on RLSA Monthly Vanilla hold?
The game's server browser reads these tags from RLSA Monthly Vanilla: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to RLSA Monthly Vanilla?
The manual route: launch Rust, F1, then client.connect 102.39.133.177:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.