Connect
srv = rust.server("79.137.98.16:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 0.4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 398, 23 hours in, with 229 in the queue.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:45 UTC FW27d ago | 398+229 queue | NaN | running | 61 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1350212567
- map
- Procedural Map
- size
- 4500
- seed
- 1350212567
Server
srv.info()- address
- 79.137.98.16:28015
- region
- –
- max players
- 400
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:45 UTC
- hostname
- neweu1.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [US East] Facepunch Premium 1 | 65/400 |
| 1 | [US] Facepunch Softcore 2 | 46/300 |
| 2 | [EA] Softcore 1 | 42/350 |
| 3 | [EU] Facepunch Premium 1 | 36/350 |
| 4 | [US] Facepunch Softcore 1 | 34/300 |
| 5 | [US East] Facepunch Primitive 1 | 32/400 |
| 6 | [EU East] Facepunch 4 | 22/350 |
| 7 | [EU East] Facepunch 5 | 17/350 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 130/200 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 216 on average | 70/200 |
| 2 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 36/100 |
| 3 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 124 on average | 29/300 |
| 4 | Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 61 on average | 25/200 |
| 5 | Rustafied.com - EU Long - Small II | EU · groups of 16+ · monthly · 42 on average | 15/100 |
Quick answers
From the figures on this page.
Player counts
How does [EU] Facepunch 1 compare in the rankings?
Rank #78 on seven-day player hours for [EU] Facepunch 1, within the top 0.4% of all ranked servers.
How full does [EU] Facepunch 1 run?
The sample now reads 50 players for [EU] Facepunch 1, out of 400 slots. Over the last seven days it averaged 161 players and peaked at 381. Peak hour in the last 48 hours: 19:00 UTC, mean 294 players.
Server data
What does performance look like on [EU] Facepunch 1?
Averaged over 48 hours: 111 server fps, never under 63. The entity count peaked at 343,886, covering buildings, deployables and the rest of the world. The memory field tops out at 11,992 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on [EU] Facepunch 1?
Version Rust network protocol 2635 and build 168909 on Windows is reported by [EU] Facepunch 1. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [EU] Facepunch 1, and is it online now?
[EU] Facepunch 1 reports itself online at the current refresh. A restart about 15 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is [EU] Facepunch 1 hosted?
No region tag is published by [EU] Facepunch 1, though its name points to Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 79.137.98.16:28015 is its address.
Settings and map
What rules and settings are recorded for [EU] Facepunch 1?
The name [EU] Facepunch 1 carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. The in-game Official tab lists it. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Which map has [EU] Facepunch 1 loaded?
[EU] Facepunch 1 runs a procedural map of size 4,500 with seed 1350212567, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does [EU] Facepunch 1 wipe, and how often?
Once a month [EU] Facepunch 1 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 11 hours ago, and that is the one in play. The tags list wipes as monthly.
On [EU] Facepunch 1, what happens on wipe day?
Recent wipes averaged 398 players at their peak. On the latest wipe the peak came 23 hours after the wipe, with a queue of 229.
Tags, lists
Which Rust Data filters and lists contain [EU] Facepunch 1?
The Rust Data lists that [EU] Facepunch 1 fits are: EU Rust servers, Official Rust servers, Rust tutorial servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 50; Average players: 100+ on average; Boxes: Official only.
Who is behind [EU] Facepunch 1?
[EU] Facepunch 1 and 124 other servers we track both publish a playrust.com hostname, so the same operator most likely runs them.
Which meanings do the tags on [EU] Facepunch 1 hold?
These tags are published by [EU] Facepunch 1 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, standard Rust; mp400 (Max players): Slot count: 400; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; sc2 (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to [EU] Facepunch 1?
In Rust, F1 opens the console: type client.connect 79.137.98.16:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.
