Connect
srv = rust.server("57.128.211.29:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 9d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 37d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 347, 2 hours in, with 248 in the queue.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:45 UTC FW26d ago | 347+248 queue | NaN | running | 27 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1090998289
- map
- Procedural Map
- size
- 4500
- seed
- 1090998289
Server
srv.info()- address
- 57.128.211.29:28015
- region
- –
- max players
- 350
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:45 UTC
- hostname
- new__eu__east__4.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EU] Facepunch 1 | 260/400 |
| 1 | [EU] Facepunch Premium 1 | 183/350 |
| 2 | [EU East] Facepunch 5 | 177/350 |
| 3 | [EU] Facepunch Softcore 1 | 91/400 |
| 4 | [EU] Facepunch Softcore 2 | 73/400 |
| 5 | [EU East] Facepunch 7 | 71/300 |
| 6 | [EU] Facepunch Softcore 3 | 71/400 |
| 7 | [EU] Facepunch 6 | 62/350 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 313 on average | 534/575 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 208 on average | 379/400 |
| 2 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 132 on average | 187/300 |
| 3 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 194/250 |
| 4 | Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 71 on average | 132/200 |
| 5 | Rustafied.com - EU Long - Small | EU · groups of 16+ · monthly · 44 on average | 23/100 |
Quick answers
From the figures on this page.
Population data
How does [EU East] Facepunch 4 compare in the rankings?
Rank #52 on seven-day player hours for [EU East] Facepunch 4, within the top 0.2% of all ranked servers.
What population does [EU East] Facepunch 4 carry?
Current row: 187 players on [EU East] Facepunch 4, against 350 slots. Over the last seven days it averaged 189 players and peaked at 343. Peak hour in the last 48 hours: 18:00 UTC, mean 292 players.
About the server
How well does [EU East] Facepunch 4 perform?
Averaged over 48 hours: 92 server fps, never under 27. The entity count peaked at 402,261, covering buildings, deployables and the rest of the world. The memory field tops out at 14,154 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on [EU East] Facepunch 4?
The build is Rust network protocol 2635 and build 168909 on Windows, run by [EU East] Facepunch 4. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [EU East] Facepunch 4, and is it up?
[EU East] Facepunch 4 reports itself online at the current refresh. The uptime it reports puts the last restart about 4 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does [EU East] Facepunch 4 run from?
The name of [EU East] Facepunch 4 points to Europe, even though no region tag is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 57.128.211.29:28015 is its address.
Rules, settings, map
What rules and settings are recorded for [EU East] Facepunch 4?
You will not find a gather rate in the string [EU East] Facepunch 4. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The in-game Official tab lists it. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.
Which map has [EU East] Facepunch 4 loaded?
Size 4,500, seed 1090998289: the procedural map on [EU East] Facepunch 4, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does [EU East] Facepunch 4 wipe?
Once a month [EU East] Facepunch 4 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 26 days ago. Its tags carry a monthly wipe schedule.
What is wipe day on [EU East] Facepunch 4 like?
Recent wipes averaged 347 players at their peak. A peak 2 hours into the latest wipe, plus 248 waiting in the queue.
Tags and filters
Which Rust Data filters and lists contain [EU East] Facepunch 4?
On Rust Data, [EU East] Facepunch 4 appears in these lists: EU Rust servers, Official Rust servers, Rust tutorial servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 100; Average players: 100+ on average; Boxes: Official only.
Which operator runs [EU East] Facepunch 4?
The same operator most likely runs [EU East] Facepunch 4 and 124 other servers we track, as all publish a playrust.com hostname.
Which meanings do the tags on [EU East] Facepunch 4 hold?
Read by the game's server browser, the tags [EU East] Facepunch 4 publishes are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival in its standard form; mp350 (Max players): The server lists 350 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; sc2 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join [EU East] Facepunch 4?
The manual route: launch Rust, F1, then client.connect 57.128.211.29:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
