Offline 102.39.139.137:28015 checked 8d ago
RLSA Monthly Vanilla
Connect
srv = rust.server("102.39.139.137:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 102.39.139.137:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 15 Oct 2026, 16:35 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 147/200 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 212 on average | 108/200 |
| 2 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 123/400 |
| 3 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 159 on average | 61/350 |
| 4 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 125 on average | 145/200 |
| 5 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 123 on average | 61/100 |
Quick answers
From the figures on this page.
Population data
What position does RLSA Monthly Vanilla take in the server rankings?
Player hours over seven days put RLSA Monthly Vanilla at #15,323, in the top 69% of the ranked set.
What population does RLSA Monthly Vanilla carry?
RLSA Monthly Vanilla returns no live count at this refresh, having last been seen 8 days 2 hours ago.
Server data
What Rust version does RLSA Monthly Vanilla run?
The build is Rust network protocol 2634 and build 167781 on Windows, run by RLSA Monthly Vanilla. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RLSA Monthly Vanilla, and is it online now?
RLSA Monthly Vanilla is offline at this refresh; the last response came 8 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 17 October 2026.
Which location does RLSA Monthly Vanilla run from?
For RLSA Monthly Vanilla, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 102.39.139.137:28015.
Rules, settings, map
What rules and settings are recorded for RLSA Monthly Vanilla?
No gather rate appears in the name: RLSA Monthly Vanilla. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has RLSA Monthly Vanilla loaded?
The game generates its map: procedural, on RLSA Monthly Vanilla.
Wipe schedule
When does RLSA Monthly Vanilla wipe, and on what schedule?
The next wipe for RLSA Monthly Vanilla is an estimate, drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 14 days 6 hours ago, and that is the one in play. The tags list wipes as monthly.
Lists and tags
Which lists on Rust Data hold RLSA Monthly Vanilla, and which filters?
These Rust Data lists include RLSA Monthly Vanilla: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on RLSA Monthly Vanilla?
Read by the game's server browser, the tags RLSA Monthly Vanilla publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join RLSA Monthly Vanilla?
In Rust, F1 opens the console: type client.connect 102.39.139.137:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.