Offline OC 103.212.227.61:28034 checked 26d ago
[AU/NZ] Apocalyptia Testing Server
Connect
srv = rust.server("103.212.227.61:28035")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 10:10 UTC26d ago | 0 | NaN | running | 2 |
| 1 | Sat 26 Sep, 13:53 UTC32d ago | 2 | held half | 5.8 days | 0 |
| 2 | Mon 14 Sep, 10:54 UTC44d ago | 2 | halved by day 1 | 12.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | OC · groups of 8+ · monthly · 13 on average | 20/200 |
| 1 | [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing | OC · groups of 8+ · monthly · 10 on average | 10/200 |
| 2 | [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event | OC · groups of 8+ · monthly · 8 on average | 8/100 |
| 3 | BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| | OC · groups of 8+ · monthly · 2 on average | 1/50 |
| 4 | [AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome | OC · groups of 8+ · monthly · 4 on average | 4/50 |
| 5 | [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. | OC · groups of 8+ · monthly · 3 on average | 4/30 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does [AU/NZ] Apocalyptia Testing Server rank?
On seven-day player hours [AU/NZ] Apocalyptia Testing Server is #15,895 overall and #195 in Oceania, inside the top 70% of all ranked servers.
How many players does [AU/NZ] Apocalyptia Testing Server hold at once?
The current row shows [AU/NZ] Apocalyptia Testing Server offline; the last response was 26 days 18 hours ago.
About the server
What is the Rust version on [AU/NZ] Apocalyptia Testing Server?
Version Rust network protocol 2634 and build 166586 on Windows is reported by [AU/NZ] Apocalyptia Testing Server. Joining needs the same protocol on your game; Steam handles the update.
Is [AU/NZ] Apocalyptia Testing Server up, and what does its uptime show?
The latest sample has [AU/NZ] Apocalyptia Testing Server offline, with a last sighting 26 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 14 September 2026.
Which location does [AU/NZ] Apocalyptia Testing Server run from?
With its OC tag, [AU/NZ] Apocalyptia Testing Server lists itself in Oceania. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 103.212.227.61:28034 is its address.
Rules, settings, map
Which rules apply on [AU/NZ] Apocalyptia Testing Server, and what settings?
You will not find a gather rate in the string [AU/NZ] Apocalyptia Testing Server. The group limit sits at the default of 8 players. roleplay is the game mode here, and rules, towns and jobs for roleplay. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on [AU/NZ] Apocalyptia Testing Server?
Size 4,096, seed 1337: the procedural map on [AU/NZ] Apocalyptia Testing Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Noria Island is what the map name field says.
Wipe data
On what schedule does [AU/NZ] Apocalyptia Testing Server wipe?
The only wipe [AU/NZ] Apocalyptia Testing Server takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 26 days 20 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on [AU/NZ] Apocalyptia Testing Server like?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the wipes where it did not hold, half was lost by day 1.
Tags and filters
Which Rust Data filters and lists contain [AU/NZ] Apocalyptia Testing Server?
The Rust Data lists that [AU/NZ] Apocalyptia Testing Server fits are: Oceania Rust servers, Modded Rust servers, Rust PvE servers and Rust roleplay servers. Under these filters on the server list, it is listed: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on [AU/NZ] Apocalyptia Testing Server?
These tags are published by [AU/NZ] Apocalyptia Testing Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): Recorded game build: 166586; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^r (Roleplay): Roleplay server; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; OC (Oceania): The server browser files it under Oceania. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join [AU/NZ] Apocalyptia Testing Server?
Enter client.connect 103.212.227.61:28034 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/apocalyptia.
