Online OC 103.212.227.61:28044 checked 11m ago
[AU/NZ] Apocalyptia Network Lobby
Connect
srv = rust.server("103.212.227.61:28045")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 28% of all ranked servers, top 68% in OC. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | OC · groups of 8+ · monthly · 13 on average | 20/200 |
| 1 | [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing | OC · groups of 8+ · monthly · 10 on average | 9/200 |
| 2 | [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event | OC · groups of 8+ · monthly · 8 on average | 8/100 |
| 3 | BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| | OC · groups of 8+ · monthly · 2 on average | 1/50 |
| 4 | [AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome | OC · groups of 8+ · monthly · 4 on average | 5/50 |
| 5 | [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. | OC · groups of 8+ · monthly · 3 on average | 3/30 |
Quick answers
From the figures on this page.
Player counts
How does [AU/NZ] Apocalyptia Network Lobby compare in the rankings?
Ranked #6,234 on seven-day player hours, [AU/NZ] Apocalyptia Network Lobby is #139 in Oceania and in the top 28% of all ranked servers.
How many players does [AU/NZ] Apocalyptia Network Lobby hold at once?
The sample now reads 0 players for [AU/NZ] Apocalyptia Network Lobby, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 3. Peak hour in the last 48 hours: 02:00 UTC, mean 1 players.
Server data
How well does [AU/NZ] Apocalyptia Network Lobby perform?
Server fps over the last 48 hours averages 30; the floor is 29. Buildings, deployables and all else in the world took the count as high as 3,380 entities. The memory field tops out at 967 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on [AU/NZ] Apocalyptia Network Lobby?
Rust network protocol 2635 and build 168909 on Windows is what [AU/NZ] Apocalyptia Network Lobby runs. Steam updates your game for you, but the protocol must match to join.
How reliable is [AU/NZ] Apocalyptia Network Lobby, and is it up?
Online is the state at the latest refresh for [AU/NZ] Apocalyptia Network Lobby. A restart about 45 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does [AU/NZ] Apocalyptia Network Lobby run from?
With its OC tag, [AU/NZ] Apocalyptia Network Lobby lists itself in Oceania. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 103.212.227.61:28044.
Settings and map
What rules and settings are recorded for [AU/NZ] Apocalyptia Network Lobby?
You will not find a gather rate in the string [AU/NZ] Apocalyptia Network Lobby. The group limit sits at the default of 8 players. roleplay is the game mode here, and jobs, towns and rules for roleplay. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has [AU/NZ] Apocalyptia Network Lobby loaded?
The game generates the map on [AU/NZ] Apocalyptia Network Lobby: procedural, size 1,000, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Apocalyptia Network Lobby.
Wipe data
When does [AU/NZ] Apocalyptia Network Lobby wipe, and how often?
An estimate from the force wipe gives [AU/NZ] Apocalyptia Network Lobby's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 83 days 12 hours ago. A monthly wipe schedule is published in its tags.
Tags and filters
Which lists on Rust Data hold [AU/NZ] Apocalyptia Network Lobby, and which filters?
The Rust Data lists that [AU/NZ] Apocalyptia Network Lobby fits are: Oceania Rust servers, Modded Rust servers, Rust PvE servers and Rust roleplay servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on [AU/NZ] Apocalyptia Network Lobby hold?
The game's server browser reads these tags from [AU/NZ] Apocalyptia Network Lobby: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; OC (Oceania): In the server browser it sits under Oceania. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join [AU/NZ] Apocalyptia Network Lobby?
The manual route: launch Rust, F1, then client.connect 103.212.227.61:28044. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://discord.com/invite/societyrust is the website recorded for it.
