Offline NA 104.129.132.45:28059 checked 1h ago
Vanillaish PVE with raid week No Decay
Connect
srv = rust.server("104.129.132.45:28056")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 10% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 9h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 7 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:46 UTC FW28d ago | 18 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1403708994
- map
- Procedural Map
- size
- 4500
- seed
- 1403708994
Server
srv.info()- address
- 104.129.132.45:28059
- region
- NA
- max players
- 200
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:46 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 47 on average | 21/200 |
| 1 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 40 on average | 35/100 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 36 on average | 21/200 |
| 3 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 33 on average | 14/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 6/150 |
| 5 | US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 9/200 |
Quick answers
From the figures on this page.
Player counts
How does Vanillaish PVE with raid week No Decay compare in the rankings?
Ranked #2,156 on seven-day player hours, Vanillaish PVE with raid week No Decay is #338 in North America and in the top 10% of all ranked servers.
What population does Vanillaish PVE with raid week No Decay carry?
Vanillaish PVE with raid week No Decay returns no live count at this refresh, having last been seen 1 hours ago. Over the last seven days it averaged 2 players and peaked at 9. Averaged by hour over 48 hours, 23:00 UTC is the busiest, at 4 players.
Server data
How smoothly does Vanillaish PVE with raid week No Decay run?
Server fps over the last 48 hours averages 17; the floor is 5. Buildings, deployables and all else in the world took the count as high as 197,576 entities. The memory field tops out at 6,339 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Vanillaish PVE with raid week No Decay run?
Rust network protocol 2635 and build 168909 on Linux is what Vanillaish PVE with raid week No Decay runs. Joining needs the same protocol on your game; Steam handles the update.
Is Vanillaish PVE with raid week No Decay up, and what does its uptime show?
Vanillaish PVE with raid week No Decay is offline at this refresh; the last response came 1 hours ago. A restart about 2 days 16 hours ago is what its reported uptime implies. Uptime of 98% across the last 7 full days: 164 hours of 168. Rust Data logged it first on 13 September 2026.
In which location is Vanillaish PVE with raid week No Decay hosted?
With its NA tag, Vanillaish PVE with raid week No Decay lists itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 104.129.132.45:28059.
Rules, settings, map
Which rules apply on Vanillaish PVE with raid week No Decay, and what settings?
The name Vanillaish PVE with raid week No Decay carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as pve, player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
What is the map on Vanillaish PVE with raid week No Decay?
Vanillaish PVE with raid week No Decay runs a procedural map of size 4,500 with seed 1403708994, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Vanillaish PVE with raid week No Decay wipe, and how often?
A single wipe each month, the force wipe, is all Vanillaish PVE with raid week No Decay does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 28 days 15 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on Vanillaish PVE with raid week No Decay like?
The average peak over recent wipes is 18 players. 7 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does Vanillaish PVE with raid week No Decay appear among Rust Data lists and filters?
These Rust Data lists include Vanillaish PVE with raid week No Decay: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Vanillaish PVE with raid week No Decay hold?
The game's server browser reads these tags from Vanillaish PVE with raid week No Decay: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): 200 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): North America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Vanillaish PVE with raid week No Decay?
Enter client.connect 104.129.132.45:28059 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/b4NScxs55u is the website recorded for it.
