Rust Data

rustdata.spaceservers104.129.132.45:28056.ipynb

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Offline NA 104.129.132.45:28059 checked 1h ago

Vanillaish PVE with raid week No Decay

monthly wipes vanillamoddedoxidepve

Connect

srv = rust.server("104.129.132.45:28056")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 2 # peak 9
rank #2,156 # top 10% · #338 in NA
last wipe 28d ago # monthly schedule
next wipe 6d 9h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0246810:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304010:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 10% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 9h. # The force wipe · high confidence

wipe-day peak18players, last three wipes

Coming wipes

inatkind
06d 9hThu 5 Nov, 19:00 UTCFW force wipe
134d 9hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 7 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:46 UTC FW28d ago 18 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1403708994
Map of Vanillaish PVE with raid week No Decay
map
Procedural Map
size
4500
seed
1403708994
Open on RustMaps

Server

srv.info()
address
104.129.132.45:28059
region
NA
max players
200
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 17:46 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Welcome to Vanilla'ish PVE We are a vanilla gather rate PVE server with many quality of life upgrades. We offer no decay, heli spawns on road with lower decay, remover tool, optional offline raid protection for half of raid week, horse lock, 2k stacks, raidable bases, 2 way discord/game chat, and more! Raid week is final week of wipe at which point pvp and raiding is enabled Active admins and a great culture enjoy your stay

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 47 on average21/200
1Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 40 on average35/100
2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 36 on average21/200
3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 33 on average14/100
4[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average6/150
5US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average9/200

Quick answers

From the figures on this page.

Player counts

How does Vanillaish PVE with raid week No Decay compare in the rankings?

Ranked #2,156 on seven-day player hours, Vanillaish PVE with raid week No Decay is #338 in North America and in the top 10% of all ranked servers.

What population does Vanillaish PVE with raid week No Decay carry?

Vanillaish PVE with raid week No Decay returns no live count at this refresh, having last been seen 1 hours ago. Over the last seven days it averaged 2 players and peaked at 9. Averaged by hour over 48 hours, 23:00 UTC is the busiest, at 4 players.

Server data

How smoothly does Vanillaish PVE with raid week No Decay run?

Server fps over the last 48 hours averages 17; the floor is 5. Buildings, deployables and all else in the world took the count as high as 197,576 entities. The memory field tops out at 6,339 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Vanillaish PVE with raid week No Decay run?

Rust network protocol 2635 and build 168909 on Linux is what Vanillaish PVE with raid week No Decay runs. Joining needs the same protocol on your game; Steam handles the update.

Is Vanillaish PVE with raid week No Decay up, and what does its uptime show?

Vanillaish PVE with raid week No Decay is offline at this refresh; the last response came 1 hours ago. A restart about 2 days 16 hours ago is what its reported uptime implies. Uptime of 98% across the last 7 full days: 164 hours of 168. Rust Data logged it first on 13 September 2026.

In which location is Vanillaish PVE with raid week No Decay hosted?

With its NA tag, Vanillaish PVE with raid week No Decay lists itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 104.129.132.45:28059.

Rules, settings, map

Which rules apply on Vanillaish PVE with raid week No Decay, and what settings?

The name Vanillaish PVE with raid week No Decay carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as pve, player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

What is the map on Vanillaish PVE with raid week No Decay?

Vanillaish PVE with raid week No Decay runs a procedural map of size 4,500 with seed 1403708994, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does Vanillaish PVE with raid week No Decay wipe, and how often?

A single wipe each month, the force wipe, is all Vanillaish PVE with raid week No Decay does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 28 days 15 hours ago. A monthly wipe schedule is published in its tags.

What is wipe day on Vanillaish PVE with raid week No Decay like?

The average peak over recent wipes is 18 players. 7 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does Vanillaish PVE with raid week No Decay appear among Rust Data lists and filters?

These Rust Data lists include Vanillaish PVE with raid week No Decay: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on Vanillaish PVE with raid week No Decay hold?

The game's server browser reads these tags from Vanillaish PVE with raid week No Decay: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): 200 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): North America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Vanillaish PVE with raid week No Decay?

Enter client.connect 104.129.132.45:28059 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/b4NScxs55u is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp200
Max players 200 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 59,205 players 11,645 servers online