Online NA 104.129.133.199:28029 checked 12m ago
Ironville Junction PVE Raidable Bases Convoy
Connect
srv = rust.server("104.129.133.199:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 47 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 20:04 UTC FW27d ago | 5 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 25/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 15/200 |
| 2 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 34 on average | 58/100 |
| 3 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 8/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 8/150 |
| 5 | US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 4/200 |
Quick answers
From the figures on this page.
Population data
How does Ironville Junction PVE Raidable Bases Convoy compare in the rankings?
Player hours over the last seven days: #2,652 for Ironville Junction PVE Raidable Bases Convoy, #430 in North America, within the top 12% of the ranked set.
What population does Ironville Junction PVE Raidable Bases Convoy carry?
Current row: 0 players on Ironville Junction PVE Raidable Bases Convoy, against 200 slots. Over the last seven days it averaged 1 players and peaked at 6. Averaged by hour over 48 hours, 20:00 UTC is the busiest, at 3 players.
Server data
How smoothly does Ironville Junction PVE Raidable Bases Convoy run?
Averaged over 48 hours: 20 server fps, never under 5. Buildings, deployables and all else in the world took the count as high as 160,915 entities. The memory field tops out at 4,995 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Ironville Junction PVE Raidable Bases Convoy?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Ironville Junction PVE Raidable Bases Convoy. Steam updates your game for you, but the protocol must match to join.
Is Ironville Junction PVE Raidable Bases Convoy up, and what does its uptime show?
Online is the state at the latest refresh for Ironville Junction PVE Raidable Bases Convoy. A restart about 5 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Ironville Junction PVE Raidable Bases Convoy run from?
In North America, Ironville Junction PVE Raidable Bases Convoy lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 104.129.133.199:28029.
Settings and map
Which settings and rules does Ironville Junction PVE Raidable Bases Convoy run?
The name Ironville Junction PVE Raidable Bases Convoy carries no gather rate. The group limit sits at the default of 8 players. pve is the game mode here, and no combat between players. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Ironville Junction PVE Raidable Bases Convoy selected?
Ironville Junction PVE Raidable Bases Convoy runs a custom map, size 4,300. The published file is on this page for download.
Wipe data
On what schedule does Ironville Junction PVE Raidable Bases Convoy wipe?
A single wipe each month, the force wipe, is all Ironville Junction PVE Raidable Bases Convoy does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days 16 hours ago. A monthly wipe schedule is published in its tags.
On Ironville Junction PVE Raidable Bases Convoy, what happens on wipe day?
Recent wipes averaged 5 players at their peak. The crowd on the latest wipe topped out 47 hours after it began.
Tags, lists
Which lists on Rust Data hold Ironville Junction PVE Raidable Bases Convoy, and which filters?
On Rust Data, Ironville Junction PVE Raidable Bases Convoy appears in these lists: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Ironville Junction PVE Raidable Bases Convoy hold?
The game's server browser reads these tags from Ironville Junction PVE Raidable Bases Convoy: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): The server lists 200 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; modded (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America; rustmaps (Custom tag): A plugin or the owner added this; standard Rust does not define it; oxidation (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Ironville Junction PVE Raidable Bases Convoy?
In Rust, F1 opens the console: type client.connect 104.129.133.199:28029. Launch Rust on this page does the same by opening the game through Steam and connecting.
