Offline 104.130.220.21:28015 checked 25d ago
dill.moe
Connect
srv = rust.server("104.130.220.21:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 104.130.220.21:28015
- region
- –
- max players
- 350
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 4 Oct 2026, 06:14 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 439/475 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 212 on average | 259/300 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 163 on average | 140/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 160 on average | 197/400 |
| 4 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 126 on average | 84/200 |
| 5 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 125 on average | 95/125 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does dill.moe rank?
Rank #16,003 on seven-day player hours for dill.moe, within the top 71% of all ranked servers.
How many players does dill.moe hold at once?
The current row shows dill.moe offline; the last response was 25 days 12 hours ago.
Server facts
Which Rust version is dill.moe on?
Version Rust network protocol 2634 and build 166652 on Linux is reported by dill.moe. Steam updates your game for you, but the protocol must match to join.
How reliable is dill.moe, and is it up?
dill.moe is offline at this refresh; the last response came 25 days 12 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 4 October 2026.
Which location does dill.moe run from?
For dill.moe, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 104.130.220.21:28015.
Map and rules
What rules and settings are recorded for dill.moe?
You will not find a gather rate in the string dill.moe. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Which map has dill.moe selected?
dill.moe runs a procedural map, which the game generates.
Wipe data
On what schedule does dill.moe wipe?
The next wipe for dill.moe is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 25 days 12 hours ago. The tags list wipes as monthly.
Tags, lists
Which lists on Rust Data hold dill.moe, and which filters?
On Rust Data, dill.moe appears in these lists: Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on dill.moe?
The game's server browser reads these tags from dill.moe: gmrust (Game mode): Rust survival in its standard form; mp350 (Max players): 350 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join dill.moe?
Enter client.connect 104.130.220.21:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.