Rust Data

rustdata.spaceservers104.143.3.251:28256.ipynb

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Online 104.143.3.251:28259 checked 9m ago

[US] Active Rush PvE No Raid No Decay

monthly wipes moddedoxidepve

Connect

srv = rust.server("104.143.3.251:28256")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak 1
rank #7,373 # top 33%
last wipe 27d ago # monthly schedule
next wipe 7d 12h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75100:0006:0011:0017:0023:0005:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304000:0006:0011:0017:0023:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 12hThu 5 Nov, 19:00 UTCFW force wipe
135d 12hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 00:43 UTC27d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 179600013
Map of [US] Active Rush PvE No Raid No Decay
map
Procedural Map
size
4250
seed
179600013
Open on RustMaps

Server

srv.info()
address
104.143.3.251:28259
region
–
max players
200
group limit
8, the default
wipe schedule
monthly
last wipe
2 Oct 2026, 00:43 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Friendly PvE/PvP server for beginners and veteran players alike. A perfect transition server for those learning the game. A modded server but with a vanilla feel! Features: ♦Active admins ♦Full Monthly Map & BP Wipes ♦PvE map with PvP monument zones ♦Convoy & Defendable Bases ♦Lightly Modded (See website for details) ♦Raidable Bases 24/7 ♦Admin built community areas ♦Community Discord https://discord.gg/aqhH6qZx8D Rules: -Be polite. PvP is allowed in designated areas. No Cheating! -Invite and play with your friends. -Have fun and enjoy.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average32/200
1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average27/200
2Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average22/100
3Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 33 on average65/100
4[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average19/150
5US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average4/200

Quick answers

From the figures on this page.

Population data

How does [US] Active Rush PvE No Raid No Decay compare in the rankings?

Over the last seven days [US] Active Rush PvE No Raid No Decay sits at #7,373 on player hours, in the top 33% of ranked servers.

How many players does [US] Active Rush PvE No Raid No Decay hold at once?

The sample now reads 0 players for [US] Active Rush PvE No Raid No Decay, out of 200 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 19:00 UTC is the busiest, at 1 players.

Server facts

How smoothly does [US] Active Rush PvE No Raid No Decay run?

Server fps over the last 48 hours averages 7; the floor is 5. The entity count peaked at 111,973, covering buildings, deployables and the rest of the world. Memory peaked at 4,218 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does [US] Active Rush PvE No Raid No Decay run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by [US] Active Rush PvE No Raid No Decay. Steam updates your game for you, but the protocol must match to join.

How reliable is [US] Active Rush PvE No Raid No Decay, and is it up?

[US] Active Rush PvE No Raid No Decay reports itself online at the current refresh. A restart about 23 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 109 of 168, 65%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is [US] Active Rush PvE No Raid No Decay hosted?

The name of [US] Active Rush PvE No Raid No Decay points to North America, even though no region tag is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 104.143.3.251:28259.

Map and rules

Which rules apply on [US] Active Rush PvE No Raid No Decay, and what settings?

The name [US] Active Rush PvE No Raid No Decay carries no gather rate. Eight players per group: that is the game's default, and it applies here. roleplay is the game mode here, and jobs, towns and rules for roleplay. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on [US] Active Rush PvE No Raid No Decay?

Size 4,250, seed 179600013: the procedural map on [US] Active Rush PvE No Raid No Decay, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does [US] Active Rush PvE No Raid No Decay wipe, and on what schedule?

The only wipe [US] Active Rush PvE No Raid No Decay takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 6 hours ago, and that is the one in play. The tags list wipes as monthly.

What is wipe day on [US] Active Rush PvE No Raid No Decay like?

The average peak over recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does [US] Active Rush PvE No Raid No Decay appear among Rust Data lists and filters?

The Rust Data lists that [US] Active Rush PvE No Raid No Decay fits are: Modded Rust servers, Rust PvE servers, Rust roleplay servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on [US] Active Rush PvE No Raid No Decay hold?

These tags are published by [US] Active Rush PvE No Raid No Decay and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): Slot count: 200; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^r (Roleplay): Roleplay server; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to [US] Active Rush PvE No Raid No Decay?

Enter client.connect 104.143.3.251:28259 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://active-rush.tebex.io/about.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp200
Max players Slot count: 200.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^r
Roleplay Roleplay server.
^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,442 players 11,620 servers online