Online 104.143.3.251:28259 checked 9m ago
[US] Active Rush PvE No Raid No Decay
Connect
srv = rust.server("104.143.3.251:28256")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 00:43 UTC27d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 179600013
- map
- Procedural Map
- size
- 4250
- seed
- 179600013
Server
srv.info()- address
- 104.143.3.251:28259
- region
- –
- max players
- 200
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 00:43 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 32/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 27/200 |
| 2 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 22/100 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 33 on average | 65/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 19/150 |
| 5 | US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 4/200 |
Quick answers
From the figures on this page.
Population data
How does [US] Active Rush PvE No Raid No Decay compare in the rankings?
Over the last seven days [US] Active Rush PvE No Raid No Decay sits at #7,373 on player hours, in the top 33% of ranked servers.
How many players does [US] Active Rush PvE No Raid No Decay hold at once?
The sample now reads 0 players for [US] Active Rush PvE No Raid No Decay, out of 200 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 19:00 UTC is the busiest, at 1 players.
Server facts
How smoothly does [US] Active Rush PvE No Raid No Decay run?
Server fps over the last 48 hours averages 7; the floor is 5. The entity count peaked at 111,973, covering buildings, deployables and the rest of the world. Memory peaked at 4,218 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does [US] Active Rush PvE No Raid No Decay run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by [US] Active Rush PvE No Raid No Decay. Steam updates your game for you, but the protocol must match to join.
How reliable is [US] Active Rush PvE No Raid No Decay, and is it up?
[US] Active Rush PvE No Raid No Decay reports itself online at the current refresh. A restart about 23 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 109 of 168, 65%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is [US] Active Rush PvE No Raid No Decay hosted?
The name of [US] Active Rush PvE No Raid No Decay points to North America, even though no region tag is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 104.143.3.251:28259.
Map and rules
Which rules apply on [US] Active Rush PvE No Raid No Decay, and what settings?
The name [US] Active Rush PvE No Raid No Decay carries no gather rate. Eight players per group: that is the game's default, and it applies here. roleplay is the game mode here, and jobs, towns and rules for roleplay. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on [US] Active Rush PvE No Raid No Decay?
Size 4,250, seed 179600013: the procedural map on [US] Active Rush PvE No Raid No Decay, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does [US] Active Rush PvE No Raid No Decay wipe, and on what schedule?
The only wipe [US] Active Rush PvE No Raid No Decay takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 6 hours ago, and that is the one in play. The tags list wipes as monthly.
What is wipe day on [US] Active Rush PvE No Raid No Decay like?
The average peak over recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does [US] Active Rush PvE No Raid No Decay appear among Rust Data lists and filters?
The Rust Data lists that [US] Active Rush PvE No Raid No Decay fits are: Modded Rust servers, Rust PvE servers, Rust roleplay servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on [US] Active Rush PvE No Raid No Decay hold?
These tags are published by [US] Active Rush PvE No Raid No Decay and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): Slot count: 200; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^r (Roleplay): Roleplay server; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to [US] Active Rush PvE No Raid No Decay?
Enter client.connect 104.143.3.251:28259 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://active-rush.tebex.io/about.