Online 104.143.3.5:28039 checked 12m ago
RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]
Connect
srv = rust.server("104.143.3.5:28036")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Friday 30 October, 14:40 UTC, in 2d 12h. # Every Friday at 14:40 UTC · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 2d 12h | Fri 30 Oct, 14:40 UTC | wipe |
| 1 | 8d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 9d 12h | Fri 6 Nov, 14:40 UTC | wipe |
| 3 | 16d 12h | Fri 13 Nov, 14:40 UTC | wipe |
| 4 | 23d 12h | Fri 20 Nov, 14:40 UTC | wipe |
| 5 | 30d 12h | Fri 27 Nov, 14:40 UTC | wipe |
| 6 | 36d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 37d 12h | Fri 4 Dec, 14:40 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 14 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 14:40 UTC4d ago | 5 | NaN | running | 1 |
| 1 | Fri 16 Oct, 13:52 UTC11d ago | 7 | halved by day 3 | 7 days | 0 |
| 2 | Fri 9 Oct, 13:58 UTC18d ago | 57 | halved by day 2 | 7 days | 1 |
| 3 | Thu 1 Oct, 18:06 UTC FW26d ago | 5 | halved by day 4 | 7.8 days | 2 |
| 4 | Fri 25 Sep, 15:16 UTC32d ago | 5 | halved by day 5 | 6.1 days | 0 |
| 5 | Fri 18 Sep, 14:07 UTC39d ago | 3 | held half | 7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 15102026
- map
- Procedural Map
- size
- 4500
- seed
- 15102026
Server
srv.info()- address
- 104.143.3.5:28039
- region
- –
- max players
- 101
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 23 Oct 2026, 14:40 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA| | EU · groups of 10+ · 10x · weekly · 6 on average | 1/200 |
| 1 | [SEA] CrustyRusty | 10x PvE | EA · groups of 8+ · 10x · weekly · 5 on average | 3/50 |
| 2 | RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] | groups of 8+ · 100000x · weekly · 4 on average | 3/101 |
| 3 | RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr | EU · groups of 8+ · 100000x · weekly · 4 on average | 2/101 |
| 4 | CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS | NA · groups of 8+ · 1e+06x · weekly · 4 on average | 4/100 |
| 5 | RGN 100000x PvE [Events|Purge|Zombies|SkillTree] | NA · groups of 8+ · 100000x · weekly · 3 on average | 1/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] rank?
Player hours over seven days put RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] at #3,133, in the top 14% of the ranked set.
What population does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] carry?
The sample now reads 2 players for RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree], out of 101 slots. Over the last seven days it averaged 1 players and peaked at 6. Averaged by hour over 48 hours, 23:00 UTC is the busiest, at 2 players.
About the server
How smoothly does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] run?
Averaged over 48 hours: 30 server fps, never under 29. The entity count peaked at 137,387, covering buildings, deployables and the rest of the world. The memory field tops out at 4,857 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
The build is Rust network protocol 2635 and build 168909 on Linux, run by RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]. Joining needs the same protocol on your game; Steam handles the update.
Is RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] up, and what does its uptime show?
Online is the state at the latest refresh for RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]. The uptime it reports puts the last restart about 1 hours ago. 153 of 168 hours up over the last 7 full days, or 91%. The first row Rust Data holds for it is dated 13 September 2026.
Where does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] sit?
There is no region published for RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]. Rust Data does not look up where the machine stands; it shows where a server says it is. 104.143.3.5:28039 is its address.
Rules, settings, map
What rules and settings are recorded for RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
The name carries the figure: RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] runs 25x gather. No custom cap; the default of 8 players per group stands. Game mode roleplay, with this note: jobs, towns and rules for roleplay. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] selected?
RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 4,500 with seed 15102026, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] wipe, and on what schedule?
Wipes on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] run every Friday at 14:40 UTC. Friday 30 October at 14:40 UTC is when the next wipe is due. This world was created 4 days 11 hours ago. Its tags carry a weekly wipe schedule.
On RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree], what happens on wipe day?
Across recent wipes the busiest point averaged 23 players. The crowd on the latest wipe topped out 14 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 20% of the time. The drop under half arrived by day 3.5 in the other cases.
Tags, lists
Which Rust Data filters and lists contain RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
On Rust Data, RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] appears in these lists: Modded Rust servers, Rust servers with more than 10x, Rust PvE servers, Rust roleplay servers and Rust servers named for the undead. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
How should you read the server tags on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
The game's server browser reads these tags from RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Rust survival in its standard form; mp101 (Max players): Slot count: 101; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^r (Roleplay): A server built for roleplay; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
In Rust, F1 opens the console: type client.connect 104.143.3.5:28039. Launch Rust on this page does the same by opening the game through Steam and connecting. https://www.rust-gaming-nation.com/ is the website recorded for it.
