Rust Data

rustdata.spaceservers216.39.240.13:28045.ipynb

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Online 216.39.240.13:28048 checked 12m ago

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]

100000x weekly wipes moddedcarbonpve

Connect

srv = rust.server("216.39.240.13:28045")
print(srv.connect_command)

Right now

srv.summary()
players now 2/101 # 2% full
7-day average 5 # peak 15
rank #1,467 # top 7%
last wipe 6d ago # weekly schedule
next wipe 7h # Fri 30 Oct, 14:34 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0510152007:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608007:0016:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Friday 30 October, 14:34 UTC, in 7h. # Every Friday at 14:34 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak14players, last three wipes
crowd held80%else halves by day 5

Coming wipes

inatkind
07hFri 30 Oct, 14:34 UTCwipe
16d 12hThu 5 Nov, 19:00 UTCFW force wipe
27d 7hFri 6 Nov, 14:34 UTCwipe
314d 7hFri 13 Nov, 14:34 UTCwipe
421d 7hFri 20 Nov, 14:34 UTCwipe
528d 7hFri 27 Nov, 14:34 UTCwipe
634d 12hThu 3 Dec, 19:00 UTCFW force wipe
735d 7hFri 4 Dec, 14:34 UTCwipe

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 14:34 UTC6d ago 15 NaN running 1
1 Fri 16 Oct, 13:48 UTC13d ago 13 halved by day 5 7 days 8
2 Fri 9 Oct, 13:50 UTC20d ago 14 held half 7 days 3
3 Thu 1 Oct, 18:08 UTC FW28d ago 13 held half 7.8 days 6
4 Fri 25 Sep, 15:11 UTC34d ago 11 held half 6.1 days 9
5 Fri 18 Sep, 14:02 UTC41d ago 12 held half 7 days 7

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4096 · seed 1337
Map of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]
map
Procedural Map
size
4096
seed
1337
Open on RustMaps

Server

srv.info()
address
216.39.240.13:28048
region
–
max players
101
group limit
8, the default
wipe schedule
weekly
last wipe
23 Oct 2026, 14:34 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
★★★★★ RUSTGAMINGNATION ★★★★★ CUSTOM PvE • EVENTS • PURGE • ZOMBIES • SKILL TREE BUILD • EXPLORE • PROGRESS • FIGHT • SURVIVE ★ FEATURED EVENTS ★ ★ SURVIVAL FEATURES ★ • Raidable Bases • Start Protection • Zombie Events • Backpacks & Trading • Armored Convoy • Custom Research • Satellite Loot • Improved Smelting • Monument Mutations • Custom Stack Sizes • Plane Crash Events • Vehicles & Skin Centre • Guarded Crates • Base Protection ★ PROGRESSION ★ ★ PLAYER COMMANDS ★ • Skill Tree & XP /sethome - Set home • Skills & Bonuses /stab - Base protection • Progression Rewards /re - Raid rewards • Player Statistics /adminmsg - Contact staff • Custom Research /request - Get assistance ★ PURGE PvP ★ ★ RGN TEAM ★ Build & progress in PvE Owner: hellfires_tv Prepare for PURGE! Admins / Moderators: Advance warnings before PvP fantomasx • viviar FORTIFY • DEFEND • RAID Need help? FIGHT • SURVIVE /adminmsg • /request

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 4 on average2/101
1RGN 100000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 100000x · weekly · 3 on average0/100
2|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|EU · groups of 10+ · 10x · weekly · 6 on average2/200
3[SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average3/50
4CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average2/100
5RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100x · weekly · 2 on average1/101

Quick answers

From the figures on this page.

Player counts

What position does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] take in the server rankings?

Over the last seven days RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] sits at #1,467 on player hours, in the top 7% of ranked servers.

How many players does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] hold at once?

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] reports 2 players at this refresh, with 101 slots configured. Over the last seven days it averaged 5 players and peaked at 15. Averaged by hour over 48 hours, 21:00 UTC is the busiest, at 11 players.

About the server

How well does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] perform?

Server fps over the last 48 hours averages 55; the floor is 41. The entity count peaked at 132,082, covering buildings, deployables and the rest of the world. The memory field tops out at 4,265 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

The build is Rust network protocol 2635 and build 168909 on Linux, run by RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. Steam updates your game for you, but the protocol must match to join.

How reliable is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree], and is it up?

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] reports itself online at the current refresh. A restart about 6 hours ago is what its reported uptime implies. Uptime of 93% across the last 7 full days: 157 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run from?

No region is published by RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 216.39.240.13:28048 is its address.

Settings and map

Which settings and rules does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run?

100000x gather is what the name states, and the name is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. The group limit sits at the default of 8 players. Recorded as roleplay, roleplay with towns, jobs and rules. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Anti-cheat status: VAC on.

What is the map on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 4,096 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] wipe, and on what schedule?

The wipe rhythm for RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:34 UTC. On Friday 30 October at 14:34 UTC the next wipe is due. A new world was started 6 days 16 hours ago, and that is the one in play. The tags list wipes as weekly.

What is wipe day on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] like?

Recent wipes averaged 14 players at their peak. 26 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 80% of the time. Otherwise the crowd fell below half by day 5.

Tags, lists

Where does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] appear among Rust Data lists and filters?

These Rust Data lists include RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]: Modded Rust servers, Rust servers with more than 10x, Rust PvE servers, Rust roleplay servers and Rust servers named for the undead. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

How should you read the server tags on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

Read by the game's server browser, the tags RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] publishes are: gmrust (Game mode): Survival play, standard Rust; mp101 (Max players): Slot count: 101; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^w (Weekly): Wipes run weekly; ^r (Roleplay): Roleplay server; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

In Rust, F1 opens the console: type client.connect 216.39.240.13:28048. Launch Rust on this page does the same by opening the game through Steam and connecting. https://www.rust-gaming-nation.com/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp101
Max players Slot count: 101.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly Wipes run weekly.

Gameplay

^r
Roleplay Roleplay server.
^p
PvE PvE: the world is the threat, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,840 players 11,620 servers online