Online 104.143.3.5:28059 checked 7m ago
RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]
Connect
srv = rust.server("104.143.3.5:28056")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Friday 30 October, 14:42 UTC, in 2d 16h. # Every Friday at 14:42 UTC · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 2d 16h | Fri 30 Oct, 14:42 UTC | wipe |
| 1 | 8d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 9d 16h | Fri 6 Nov, 14:42 UTC | wipe |
| 3 | 16d 16h | Fri 13 Nov, 14:42 UTC | wipe |
| 4 | 23d 16h | Fri 20 Nov, 14:42 UTC | wipe |
| 5 | 30d 16h | Fri 27 Nov, 14:42 UTC | wipe |
| 6 | 36d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 37d 16h | Fri 4 Dec, 14:42 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 14:42 UTC4d ago | 8 | NaN | running | 3 |
| 1 | Fri 16 Oct, 13:52 UTC11d ago | 6 | halved by day 5 | 7 days | 2 |
| 2 | Fri 9 Oct, 13:52 UTC18d ago | 7 | held half | 7 days | 0 |
| 3 | Thu 1 Oct, 18:13 UTC FW26d ago | 6 | held half | 7.8 days | 1 |
| 4 | Fri 25 Sep, 15:13 UTC32d ago | 8 | halved by day 2 | 6.1 days | 2 |
| 5 | Fri 18 Sep, 14:05 UTC39d ago | 5 | held half | 7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 33640666
- map
- Procedural Map
- size
- 4500
- seed
- 33640666
Server
srv.info()- address
- 104.143.3.5:28059
- region
- –
- max players
- 101
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 23 Oct 2026, 14:42 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA| | EU · groups of 10+ · 10x · weekly · 6 on average | 3/200 |
| 1 | [SEA] CrustyRusty | 10x PvE | EA · groups of 8+ · 10x · weekly · 5 on average | 3/50 |
| 2 | RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] | groups of 8+ · 100000x · weekly · 4 on average | 5/101 |
| 3 | RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr | EU · groups of 8+ · 100000x · weekly · 4 on average | 4/101 |
| 4 | CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS | NA · groups of 8+ · 1e+06x · weekly · 4 on average | 2/100 |
| 5 | RGN 100000x PvE [Events|Purge|Zombies|SkillTree] | NA · groups of 8+ · 100000x · weekly · 3 on average | 0/100 |
Quick answers
From the figures on this page.
Population
What position does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] take in the server rankings?
Player hours over seven days put RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] at #2,948, in the top 13% of the ranked set.
What population does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] carry?
RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] reports 0 players at this refresh, with 101 slots configured. Over the last seven days it averaged 1 players and peaked at 8. Peak hour in the last 48 hours: 15:00 UTC, mean 4 players.
Server data
What does performance look like on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
Averaged over 48 hours: 30 server fps, never under 24. Buildings, deployables and all else in the world took the count as high as 136,529 entities. A high of 4,660 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] on?
Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] runs. Steam updates your game for you, but the protocol must match to join.
How reliable is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree], and is it up?
The current sample puts RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] online. A restart about 10 hours ago is what its reported uptime implies. Uptime of 91% across the last 7 full days: 153 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] hosted?
There is no region published for RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 104.143.3.5:28059 is its address.
Map and rules
Which settings and rules does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] run?
500x gather is what the name states, and the name is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. Eight players per group: that is the game's default, and it applies here. Recorded as roleplay, rules, towns and jobs for roleplay. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
What is the map on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
The game generates the map on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]: procedural, size 4,500, seed 33640666. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] wipe, and on what schedule?
The wipe rhythm for RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:42 UTC. Friday 30 October at 14:42 UTC is when the next wipe is due. A new world was started 4 days 7 hours ago, and that is the one in play. Its tags carry a weekly wipe schedule.
On RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree], what happens on wipe day?
Recent wipes averaged 7 players at their peak. The crowd on the latest wipe topped out 2 hours after it began. Half the peak or more was held to the next wipe in 60% of recent wipes. The drop under half arrived by day 3.5 in the other cases.
Tags, lists
Where does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] appear among Rust Data lists and filters?
On Rust Data, RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] appears in these lists: Modded Rust servers, Rust servers with more than 10x, Rust PvE servers, Rust roleplay servers and Rust servers named for the undead. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
How should you read the server tags on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
Read by the game's server browser, the tags RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] publishes are: gmrust (Game mode): Survival play, standard Rust; mp101 (Max players): 101 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^w (Weekly): A wipe every week; ^r (Roleplay): A server built for roleplay; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
Enter client.connect 104.143.3.5:28059 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://www.rust-gaming-nation.com/ is the website recorded for it.
