Rust Data

rustdata.spaceservers104.143.3.5:28056.ipynb

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Online 104.143.3.5:28059 checked 7m ago

RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]

500x weekly wipes moddedcarbonpve

Connect

srv = rust.server("104.143.3.5:28056")
print(srv.connect_command)

Right now

srv.summary()
players now 0/101 # 0% full
7-day average 1 # peak 8
rank #2,948 # top 13%
last wipe 4d ago # weekly schedule
next wipe 2d 16h # Fri 30 Oct, 14:42 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0246823:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Friday 30 October, 14:42 UTC, in 2d 16h. # Every Friday at 14:42 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held60%else halves by day 3.5

Coming wipes

inatkind
02d 16hFri 30 Oct, 14:42 UTCwipe
18d 20hThu 5 Nov, 19:00 UTCFW force wipe
29d 16hFri 6 Nov, 14:42 UTCwipe
316d 16hFri 13 Nov, 14:42 UTCwipe
423d 16hFri 20 Nov, 14:42 UTCwipe
530d 16hFri 27 Nov, 14:42 UTCwipe
636d 20hThu 3 Dec, 19:00 UTCFW force wipe
737d 16hFri 4 Dec, 14:42 UTCwipe

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 14:42 UTC4d ago 8 NaN running 3
1 Fri 16 Oct, 13:52 UTC11d ago 6 halved by day 5 7 days 2
2 Fri 9 Oct, 13:52 UTC18d ago 7 held half 7 days 0
3 Thu 1 Oct, 18:13 UTC FW26d ago 6 held half 7.8 days 1
4 Fri 25 Sep, 15:13 UTC32d ago 8 halved by day 2 6.1 days 2
5 Fri 18 Sep, 14:05 UTC39d ago 5 held half 7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 33640666
Map of RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]
map
Procedural Map
size
4500
seed
33640666
Open on RustMaps

Server

srv.info()
address
104.143.3.5:28059
region
–
max players
101
group limit
8, the default
wipe schedule
weekly
last wipe
23 Oct 2026, 14:42 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
★★★★★ RUSTGAMINGNATION ★★★★★ CUSTOM PvE • EVENTS • PURGE • ZOMBIES • SKILL TREE BUILD • EXPLORE • PROGRESS • FIGHT • SURVIVE ★ FEATURED EVENTS ★ ★ SURVIVAL FEATURES ★ • Raidable Bases • Start Protection • Zombie Events • Backpacks & Trading • Armored Convoy • Custom Research • Satellite Loot • Improved Smelting • Monument Mutations • Custom Stack Sizes • Plane Crash Events • Vehicles & Skin Centre • Guarded Crates • Base Protection ★ PROGRESSION ★ ★ PLAYER COMMANDS ★ • Skill Tree & XP /sethome - Set home • Skills & Bonuses /stab - Base protection • Progression Rewards /re - Raid rewards • Player Statistics /adminmsg - Contact staff • Custom Research /request - Get assistance ★ PURGE PvP ★ ★ RGN TEAM ★ Build & progress in PvE Owner: hellfires_tv Prepare for PURGE! Admins / Moderators: Advance warnings before PvP fantomasx • viviar FORTIFY • DEFEND • RAID Need help? FIGHT • SURVIVE /adminmsg • /request

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|EU · groups of 10+ · 10x · weekly · 6 on average3/200
1[SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average3/50
2RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100000x · weekly · 4 on average5/101
3RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 4 on average4/101
4CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average2/100
5RGN 100000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 100000x · weekly · 3 on average0/100

Quick answers

From the figures on this page.

Population

What position does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] take in the server rankings?

Player hours over seven days put RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] at #2,948, in the top 13% of the ranked set.

What population does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] carry?

RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] reports 0 players at this refresh, with 101 slots configured. Over the last seven days it averaged 1 players and peaked at 8. Peak hour in the last 48 hours: 15:00 UTC, mean 4 players.

Server data

What does performance look like on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

Averaged over 48 hours: 30 server fps, never under 24. Buildings, deployables and all else in the world took the count as high as 136,529 entities. A high of 4,660 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] on?

Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] runs. Steam updates your game for you, but the protocol must match to join.

How reliable is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree], and is it up?

The current sample puts RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] online. A restart about 10 hours ago is what its reported uptime implies. Uptime of 91% across the last 7 full days: 153 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] hosted?

There is no region published for RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 104.143.3.5:28059 is its address.

Map and rules

Which settings and rules does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] run?

500x gather is what the name states, and the name is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. Eight players per group: that is the game's default, and it applies here. Recorded as roleplay, rules, towns and jobs for roleplay. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

What is the map on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

The game generates the map on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]: procedural, size 4,500, seed 33640666. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] wipe, and on what schedule?

The wipe rhythm for RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:42 UTC. Friday 30 October at 14:42 UTC is when the next wipe is due. A new world was started 4 days 7 hours ago, and that is the one in play. Its tags carry a weekly wipe schedule.

On RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree], what happens on wipe day?

Recent wipes averaged 7 players at their peak. The crowd on the latest wipe topped out 2 hours after it began. Half the peak or more was held to the next wipe in 60% of recent wipes. The drop under half arrived by day 3.5 in the other cases.

Tags, lists

Where does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] appear among Rust Data lists and filters?

On Rust Data, RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] appears in these lists: Modded Rust servers, Rust servers with more than 10x, Rust PvE servers, Rust roleplay servers and Rust servers named for the undead. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

How should you read the server tags on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

Read by the game's server browser, the tags RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] publishes are: gmrust (Game mode): Survival play, standard Rust; mp101 (Max players): 101 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^w (Weekly): A wipe every week; ^r (Roleplay): A server built for roleplay; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

Enter client.connect 104.143.3.5:28059 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://www.rust-gaming-nation.com/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp101
Max players 101 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^r
Roleplay A server built for roleplay.
^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,813 players 11,842 servers online