Offline 104.28.165.95:28015 checked 38d ago
test server
Connect
srv = rust.server("104.28.165.95:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 104.28.165.95:28015
- region
- –
- max players
- 3
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 19 Sep 2026, 13:45 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 52 on average | 30/300 |
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 23/200 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 23/200 |
| 3 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 36 on average | 29/200 |
| 4 | [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 | EA · groups of 8+ · monthly · 35 on average | 41/100 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 35 on average | 9/100 |
Quick answers
From the figures on this page.
Player counts
What position does test server take in the server rankings?
Rank #13,981 on seven-day player hours for test server, within the top – of all ranked servers.
How full does test server run?
Offline now for test server, with the last sample 38 days 14 hours ago.
About the server
Which Rust version is test server on?
Version Rust network protocol 2633 and build 164530 on Windows is reported by test server. Joining needs the same protocol on your game; Steam handles the update.
Is test server up, and what does its uptime show?
test server is offline at this refresh; the last response came 38 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 19 September 2026.
Which location does test server run from?
There is no region published for test server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 104.28.165.95:28015 is its address.
Map and rules
Which settings and rules does test server run?
You will not find a gather rate in the string test server. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has test server selected?
test server runs a procedural map, which the game generates.
Wipe schedule
When does test server wipe, and on what schedule?
Expect an estimate: test server's next wipe is projected from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 38 days 20 hours ago, and that is the one in play. The tags list wipes as monthly.
Tags and filters
Where does test server appear among Rust Data lists and filters?
The Rust Data lists that test server fits are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on test server hold?
These tags are published by test server and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp3 (Max players): 3 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): The server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into test server?
Enter client.connect 104.28.165.95:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.