Offline 104.28.196.94:28015 checked 29d ago
test server
Connect
srv = rust.server("104.28.196.94:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 104.28.196.94:28015
- region
- –
- max players
- 3
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 28 Sep 2026, 16:40 UTC
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 45/300 |
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 40/200 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 32/200 |
| 3 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 45/200 |
| 4 | [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 35 on average | 35/100 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 23/100 |
Quick answers
From the figures on this page.
Population
What position does test server take in the server rankings?
Over the last seven days test server sits at #16,190 on player hours, in the top 68% of ranked servers.
How many players does test server hold at once?
Offline now for test server, with the last sample 29 days 23 hours ago.
About the server
What is the Rust version on test server?
Rust network protocol 2633 and build 165217 on Windows is what test server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is test server, and is it up?
Offline now for test server, last seen 29 days 23 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 28 September 2026.
Where does test server sit?
For test server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 104.28.196.94:28015.
Rules, settings, map
What rules and settings are recorded for test server?
You will not find a gather rate in the string test server. The group limit sits at the default of 8 players. Recorded as pve, no combat between players. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Wipe schedule
When does test server wipe, and how often?
An estimate from the force wipe gives test server's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 30 days 3 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
Tags and filters
Which Rust Data filters and lists contain test server?
On Rust Data, test server appears in these lists: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on test server?
Read by the game's server browser, the tags test server publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): Slot count: 3; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to test server?
In Rust, F1 opens the console: type client.connect 104.28.196.94:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.