Online 108.52.55.30:28015 checked 9m ago
Something Something Rust Server
Connect
srv = rust.server("108.52.55.30:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:22 UTC FW26d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1916
- map
- Procedural Map
- size
- 4250
- seed
- 1916
Server
srv.info()- address
- 108.52.55.30:28015
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:54 UTC
- hostname
- ^
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 52 on average | 59/200 |
| 1 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 50 on average | 72/300 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 43/200 |
| 3 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 37 on average | 25/200 |
| 4 | [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 36 on average | 1/100 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 43/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Something Something Rust Server rank?
Over the last seven days Something Something Rust Server sits at #5,415 on player hours, in the top 24% of ranked servers.
What population does Something Something Rust Server carry?
Something Something Rust Server reports 0 players at this refresh, with 30 slots configured. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 01:00 UTC is the busiest, at 2 players.
Server facts
How well does Something Something Rust Server perform?
The 48-hour average is 112 server fps, with a low of 86. Buildings, deployables and all else in the world took the count as high as 105,526 entities. The memory field tops out at 3,630 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Something Something Rust Server?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Something Something Rust Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Something Something Rust Server, and is it online now?
Something Something Rust Server reports itself online at the current refresh. Count back 12 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.
Where does Something Something Rust Server sit?
For Something Something Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 108.52.55.30:28015.
Settings and map
What rules and settings are recorded for Something Something Rust Server?
You will not find a gather rate in the string Something Something Rust Server. No custom cap; the default of 8 players per group stands. Recorded as pve, no combat between players. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on Something Something Rust Server?
Something Something Rust Server runs a procedural map of size 4,250 with seed 1916, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Something Something Rust Server wipe, and on what schedule?
Once a month Something Something Rust Server wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 26 days 5 hours ago. The tags list wipes as monthly.
On Something Something Rust Server, what happens on wipe day?
Recent wipes averaged 2 players at their peak. 7 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold Something Something Rust Server, and which filters?
These Rust Data lists include Something Something Rust Server: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Something Something Rust Server?
These tags are published by Something Something Rust Server and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp30 (Max players): Slot count: 30; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Something Something Rust Server?
In Rust, F1 opens the console: type client.connect 108.52.55.30:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.