Rust Data

rustdata.spaceservers109.158.206.138:28017.ipynb

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Offline NA 109.158.206.138:28015 checked 42d ago

Oxydized PVE | Testing

monthly wipes vanillamoddedoxidepve

Connect

srv = rust.server("109.158.206.138:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,497 # #1605 in NA
last wipe 55d ago # monthly schedule
next wipe 7d 13h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
109.158.206.138:28015
region
NA
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
3 Sep 2026, 17:40 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average36/200
1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average31/200
2Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average32/100
3Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 32 on average70/100
4[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average20/150
5US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average7/200

Quick answers

From the figures on this page.

Population data

What position does Oxydized PVE | Testing take in the server rankings?

Ranked #15,497 on seven-day player hours, Oxydized PVE | Testing is #1,605 in North America and in the top – of all ranked servers.

How full does Oxydized PVE | Testing run?

Offline now for Oxydized PVE | Testing, with the last sample 42 days 16 hours ago.

Server facts

Which Rust version is Oxydized PVE | Testing on?

Version Rust network protocol 2633 and build 163794 on Linux is reported by Oxydized PVE | Testing. The protocol has to match before you can join, and Steam does the updating.

How reliable is Oxydized PVE | Testing, and is it online now?

Oxydized PVE | Testing is offline at this refresh; the last response came 42 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 15 September 2026.

Which location does Oxydized PVE | Testing run from?

The NA tag is what Oxydized PVE | Testing uses to list itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 109.158.206.138:28015.

Settings and map

What rules and settings are recorded for Oxydized PVE | Testing?

The name Oxydized PVE | Testing carries no gather rate. The group limit sits at the default of 8 players. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.

What is the map on Oxydized PVE | Testing?

A procedural map runs on Oxydized PVE | Testing, generated by the game.

Wipe data

On what schedule does Oxydized PVE | Testing wipe?

Expect an estimate: Oxydized PVE | Testing's next wipe is projected from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 55 days 12 hours ago. Its tags carry a monthly wipe schedule.

Tags, lists

Which lists on Rust Data hold Oxydized PVE | Testing, and which filters?

The Rust Data lists that Oxydized PVE | Testing fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on Oxydized PVE | Testing hold?

Read by the game's server browser, the tags Oxydized PVE | Testing publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): The server runs build 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it sits under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Oxydized PVE | Testing?

Enter client.connect 109.158.206.138:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,^m,^v,NA,^p,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build The server runs build 163794.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,207 players 11,615 servers online