Connect
srv = rust.server("109.200.194.196:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 298, 43 hours in, with 210 in the queue.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:45 UTC FW28d ago | 298+210 queue | NaN | running | 32 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 378430328
- map
- Procedural Map
- size
- 4500
- seed
- 378430328
Server
srv.info()- address
- 109.200.194.196:28015
- region
- –
- max players
- 300
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:45 UTC
- hostname
- eu15.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EU] Facepunch 1 | 200/400 |
| 1 | [EU East] Facepunch 4 | 141/350 |
| 2 | [EU] Facepunch Premium 1 | 124/350 |
| 3 | [EU] Facepunch Softcore 1 | 107/400 |
| 4 | [EU East] Facepunch 5 | 85/350 |
| 5 | [EU] Facepunch Softcore 2 | 76/400 |
| 6 | [EU] Facepunch Softcore 3 | 69/400 |
| 7 | [US East] Facepunch Premium 1 | 54/400 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 449/500 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 212 on average | 254/275 |
| 2 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 125 on average | 82/125 |
| 3 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 119 on average | 178/300 |
| 4 | Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 62 on average | 133/200 |
| 5 | MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10 | EU · groups of 16+ · monthly · 44 on average | 78/150 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does [EU] Facepunch 15 rank?
Player hours over seven days put [EU] Facepunch 15 at #939, in the top 4% of the ranked set.
How many players does [EU] Facepunch 15 hold at once?
Current row: 13 players on [EU] Facepunch 15, against 300 slots. Over the last seven days it averaged 10 players and peaked at 31. Averaged by hour over 48 hours, 19:00 UTC is the busiest, at 29 players.
Server data
How smoothly does [EU] Facepunch 15 run?
The 48-hour average is 123 server fps, with a low of 86. Entity numbers reached 146,541, and that includes buildings, deployables and the rest. A high of 5,915 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on [EU] Facepunch 15?
Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 15 runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is [EU] Facepunch 15, and is it up?
Online is the state at the latest refresh for [EU] Facepunch 15. The uptime it reports puts the last restart about 11 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is [EU] Facepunch 15 hosted?
No region tag is published by [EU] Facepunch 15, though its name points to Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 109.200.194.196:28015.
Settings and map
Which settings and rules does [EU] Facepunch 15 run?
The name [EU] Facepunch 15 carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. The in-game Official tab lists it. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.
What is the map on [EU] Facepunch 15?
Size 4,500, seed 378430328: the procedural map on [EU] Facepunch 15, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does [EU] Facepunch 15 wipe, and on what schedule?
Once a month [EU] Facepunch 15 wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 28 days ago. A monthly wipe schedule is published in its tags.
What is wipe day on [EU] Facepunch 15 like?
The average peak over recent wipes is 298 players. On the latest wipe the peak came 43 hours after the wipe, with a queue of 210.
Tags, lists
Which lists on Rust Data hold [EU] Facepunch 15, and which filters?
The Rust Data lists that [EU] Facepunch 15 fits are: EU Rust servers, Official Rust servers, Rust tutorial servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Who is behind [EU] Facepunch 15?
A playrust.com hostname is published by [EU] Facepunch 15 and by 124 other servers we track, which suggests the same operator runs them.
How should you read the server tags on [EU] Facepunch 15?
The game's server browser reads these tags from [EU] Facepunch 15: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, standard Rust; mp300 (Max players): 300 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc3 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into [EU] Facepunch 15?
Enter client.connect 109.200.194.196:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
