Offline EA 112.23.179.167:28015 checked 27d ago
srs
Connect
srv = rust.server("112.23.179.167:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 112.23.179.167:28015
- region
- EA
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 27 Sep 2026, 15:46 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 107 on average | 24/200 |
| 1 | Rustafied.com - SEA Long | EA · groups of 16+ · monthly · 26 on average | 5/100 |
| 2 | [SEA] Facepunch Premium 1 | EA · groups of 8+ · monthly · 15 on average | 7/250 |
| 3 | [SEA] Facepunch 1 | EA · groups of 8+ · monthly · 13 on average | 7/300 |
| 4 | RustGalaxy Nexus Japan | EA · groups of 100+ · monthly · 2 on average | 3/50 |
| 5 | nomarust LL | JP | Vanilla | Monthly | EA · groups of 8+ · monthly · 2 on average | 0/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does srs rank?
On seven-day player hours srs is #16,084 overall and #497 in Asia, inside the top 69% of all ranked servers.
How full does srs run?
srs returns no live count at this refresh, having last been seen 27 days 7 hours ago.
About the server
What Rust version does srs run?
The build is Rust network protocol 2633 and build 165217 on Windows, run by srs. Steam updates your game for you, but the protocol must match to join.
How reliable is srs, and is it up?
Offline now for srs, last seen 27 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 30 September 2026.
Which location does srs run from?
The EA tag is what srs uses to list itself in Asia. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 112.23.179.167:28015.
Settings and map
Which settings and rules does srs run?
The name srs carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. The VAC field reads off.
Which map has srs selected?
The game generates its map: procedural, on srs.
Wipe schedule
When does srs wipe, and on what schedule?
An estimate from the force wipe gives srs's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 31 days 10 hours ago. The tags list wipes as monthly.
Lists and tags
Which Rust Data filters and lists contain srs?
The Rust Data lists that srs fits are: Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on srs?
Read by the game's server browser, the tags srs publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; EA (East Asia): East Asia is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into srs?
Enter client.connect 112.23.179.167:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.