Rust Data

rustdata.spaceservers121.1.248.130:38624.ipynb

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Online 121.1.248.130:37600 checked 7m ago

RiSu-Test Server

monthly wipes moddedoxidepve

Connect

srv = rust.server("121.1.248.130:38624")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak 1
rank #10,915 # top 49%
last wipe 25d ago # monthly schedule
next wipe 7d 7h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75111:0012:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608011:0012:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. # The force wipe · high confidence

usual gap9.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 5.5

Coming wipes

inatkind
07d 7hThu 5 Nov, 19:00 UTCFW force wipe
135d 7hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sun 4 OctSun 27 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 08:55 UTC25d ago 1 NaN running 0
1 Sun 27 Sep, 23:55 UTC31d ago 1 halved by day 3 6.4 days 0
2 Mon 14 Sep, 12:21 UTC44d ago 1 halved by day 8 13.5 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1337
Map of RiSu-Test Server
map
Custom Map
size
4000
seed
1337

Server

srv.info()
address
121.1.248.130:37600
region
–
max players
2
group limit
8, the default
wipe schedule
monthly
last wipe
4 Oct 2026, 08:55 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average12/300
1[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average22/200
2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average11/200
3[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 35 on average40/100
4Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average10/100
5Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 34 on average56/100

Quick answers

From the figures on this page.

Population data

How does RiSu-Test Server compare in the rankings?

Over the last seven days RiSu-Test Server sits at #10,915 on player hours, in the top 49% of ranked servers.

What population does RiSu-Test Server carry?

The sample now reads 1 players for RiSu-Test Server, out of 2 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 12:00 UTC is the busiest, at 1 players.

About the server

How well does RiSu-Test Server perform?

The 48-hour average is 48 server fps, with a low of 44. Entity numbers reached 103,847, and that includes buildings, deployables and the rest. Memory peaked at 2,844 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on RiSu-Test Server?

Rust network protocol 2635 and build 168909 on Linux is what RiSu-Test Server runs. The protocol has to match before you can join, and Steam does the updating.

Is RiSu-Test Server up, and what does its uptime show?

RiSu-Test Server reports itself online at the current refresh. A restart about 1 hours ago is what its reported uptime implies. Uptime of 12% across the last 7 full days: 21 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does RiSu-Test Server run from?

For RiSu-Test Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 121.1.248.130:37600 is its address.

Rules, settings, map

What rules and settings are recorded for RiSu-Test Server?

The name RiSu-Test Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as pve, no combat between players. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has RiSu-Test Server selected?

Size 4,000, seed 1337: the procedural map on RiSu-Test Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.

Wipe data

When does RiSu-Test Server wipe, and how often?

A single wipe each month, the force wipe, is all RiSu-Test Server does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 25 days 3 hours ago, and that is the one in play. The tags list wipes as monthly.

What is wipe day on RiSu-Test Server like?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 3 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 5.5 in the other cases.

Tags, lists

Where does RiSu-Test Server appear among Rust Data lists and filters?

On Rust Data, RiSu-Test Server appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on RiSu-Test Server?

These tags are published by RiSu-Test Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to RiSu-Test Server?

The manual route: launch Rust, F1, then client.connect 121.1.248.130:37600. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players Slot count: 2.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,278 players 11,749 servers online