Rust Data

rustdata.spaceservers123.253.191.207:28017.ipynb

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Offline 123.253.191.207:28015 checked 28d ago

Local Creative Rust

moddedoxidepve

Connect

srv = rust.server("123.253.191.207:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,571 # top 65%
last wipe 28d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
123.253.191.207:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 03:55 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 13 on average20/200
1CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average4/50
2CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average5/30
3BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average3/200
4BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average2/200
5CZ/SK RELAX PVEgroups of 8+ · monthly · 2 on average1/30

Quick answers

From the figures on this page.

Population data

What position does Local Creative Rust take in the server rankings?

Rank #15,571 on seven-day player hours for Local Creative Rust, within the top 65% of all ranked servers.

How many players does Local Creative Rust hold at once?

The current row shows Local Creative Rust offline; the last response was 28 days 12 hours ago.

Server facts

Which Rust version is Local Creative Rust on?

The build is Rust network protocol 2633 and build 165217 on Windows, run by Local Creative Rust. The protocol has to match before you can join, and Steam does the updating.

Is Local Creative Rust up, and what does its uptime show?

Offline now for Local Creative Rust, last seen 28 days 12 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 1 October 2026.

In which location is Local Creative Rust hosted?

There is no region published for Local Creative Rust. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 123.253.191.207:28015 is its address.

Rules, settings, map

Which rules apply on Local Creative Rust, and what settings?

No gather rate appears in the name: Local Creative Rust. The group limit sits at the default of 8 players. Game mode build & creative, with this note: no gathering, just sandbox building. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

What is the map on Local Creative Rust?

A procedural map runs on Local Creative Rust, generated by the game.

Wipes and dates

On what schedule does Local Creative Rust wipe?

A rhythm cannot be read from the wipes of Local Creative Rust on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 28 days 12 hours ago.

Lists and tags

Which lists on Rust Data hold Local Creative Rust, and which filters?

These Rust Data lists include Local Creative Rust: Modded Rust servers, Servers with build or creative tags, Rust creative servers, listed and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Local Creative Rust hold?

These tags are published by Local Creative Rust and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^c (Creative): Nothing to gather; build freely; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Local Creative Rust?

In Rust, F1 opens the console: type client.connect 123.253.191.207:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,^p,^c,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players Slot count: 1.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build The server runs build 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.
^c
Creative Nothing to gather; build freely.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,136 players 11,875 servers online