Online 185.180.2.40:28413 checked 13m ago
CZ/SK RELAX PVE
Connect
srv = rust.server("185.180.2.40:27413")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 8h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 19, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:48 UTC FW28d ago | 19 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4350 · seed 1
- map
- Procedural Map
- size
- 4350
- seed
- 1
Server
srv.info()- address
- 185.180.2.40:28413
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:48 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] | groups of 10+ · monthly · 13 on average | 9/200 |
| 1 | CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 2/50 |
| 2 | BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 3/200 |
| 3 | BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY | groups of 10+ · monthly · 2 on average | 1/100 |
| 4 | Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 3/100 |
| 5 | Хомка RU PvE | EU · groups of 8+ · monthly · 1 on average | 1/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does CZ/SK RELAX PVE rank?
Rank #1,928 on seven-day player hours for CZ/SK RELAX PVE, within the top 9% of all ranked servers.
How many players does CZ/SK RELAX PVE hold at once?
CZ/SK RELAX PVE reports 0 players at this refresh, with 30 slots configured. Over the last seven days it averaged 3 players and peaked at 11. Peak hour in the last 48 hours: 21:00 UTC, mean 6 players.
Server data
How smoothly does CZ/SK RELAX PVE run?
The 48-hour average is 28 server fps, with a low of 12. Buildings, deployables and all else in the world took the count as high as 236,162 entities. Memory peaked at 7,257 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on CZ/SK RELAX PVE?
Version Rust network protocol 2635 and build 168909 on Linux is reported by CZ/SK RELAX PVE. Steam updates your game for you, but the protocol must match to join.
Is CZ/SK RELAX PVE up, and what does its uptime show?
The current sample puts CZ/SK RELAX PVE online. The uptime it reports puts the last restart about 3 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does CZ/SK RELAX PVE run from?
There is no region published for CZ/SK RELAX PVE. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 185.180.2.40:28413.
Rules, settings, map
What rules and settings are recorded for CZ/SK RELAX PVE?
The name CZ/SK RELAX PVE carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode build & creative, with this note: no gathering, just sandbox building. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has CZ/SK RELAX PVE loaded?
The game generates the map on CZ/SK RELAX PVE: procedural, size 4,350, seed 1. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does CZ/SK RELAX PVE wipe, and how often?
A single wipe each month, the force wipe, is all CZ/SK RELAX PVE does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 28 days 16 hours ago, and that is the one in play. The tags list wipes as monthly.
What is wipe day on CZ/SK RELAX PVE like?
Recent wipes averaged 19 players at their peak. Peak population on the latest wipe came 3 hours in.
Tags, lists
Which Rust Data filters and lists contain CZ/SK RELAX PVE?
These Rust Data lists include CZ/SK RELAX PVE: Modded Rust servers, Servers with build or creative tags and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on CZ/SK RELAX PVE hold?
The game's server browser reads these tags from CZ/SK RELAX PVE: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): Slot count: 30; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^k (Build server): Base design and practice; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into CZ/SK RELAX PVE?
Enter client.connect 185.180.2.40:28413 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
