Offline 124.155.108.94:28015 checked 23d ago
VoidOrder_PVEServer
Connect
srv = rust.server("124.155.108.94:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 32 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 05:06 UTC26d ago | 13 | NaN | running | 0 |
| 1 | Sun 27 Sep, 04:32 UTC32d ago | 1 | halved by day 2 | 6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1234567
- map
- Procedural Map
- size
- 4500
- seed
- 1234567
Server
srv.info()- address
- 124.155.108.94:28015
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 3 Oct 2026, 07:49 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 29/300 |
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 31/200 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 24/200 |
| 3 | [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 35 on average | 38/100 |
| 4 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 34 on average | 24/200 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 23/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does VoidOrder_PVEServer rank?
Rank #8,167 on seven-day player hours for VoidOrder_PVEServer, within the top 36% of all ranked servers.
How many players does VoidOrder_PVEServer hold at once?
Offline now for VoidOrder_PVEServer, with the last sample 23 days 18 hours ago.
About the server
What Rust version does VoidOrder_PVEServer run?
Rust network protocol 2634 and build 166652 on Windows is what VoidOrder_PVEServer runs. Steam updates your game for you, but the protocol must match to join.
How reliable is VoidOrder_PVEServer, and is it online now?
Offline now for VoidOrder_PVEServer, last seen 23 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does VoidOrder_PVEServer run from?
No region is published by VoidOrder_PVEServer. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 124.155.108.94:28015 is its address.
Map and rules
Which settings and rules does VoidOrder_PVEServer run?
The name VoidOrder_PVEServer carries no gather rate. No custom cap; the default of 8 players per group stands. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has VoidOrder_PVEServer selected?
The game generates the map on VoidOrder_PVEServer: procedural, size 4,500, seed 1234567. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does VoidOrder_PVEServer wipe?
Once a month VoidOrder_PVEServer wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 25 days 23 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
What is wipe day on VoidOrder_PVEServer like?
Across recent wipes the busiest point averaged 7 players. Peak population on the latest wipe came 32 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 2.
Tags and filters
Which lists on Rust Data hold VoidOrder_PVEServer, and which filters?
These Rust Data lists include VoidOrder_PVEServer: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10.
How should you read the server tags on VoidOrder_PVEServer?
The game's server browser reads these tags from VoidOrder_PVEServer: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): The server lists 30 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into VoidOrder_PVEServer?
Enter client.connect 124.155.108.94:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://x.com/s_darts0425 is the website recorded for it.
