Rust Data

rustdata.spaceservers125.236.211.240:28025.ipynb

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Online OC 125.236.211.240:28027 checked 9m ago

Miaka's Testground - Private

biweekly wipes moddedpve

Connect

srv = rust.server("125.236.211.240:28025")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 2
rank #5,718 # top 26% · #128 in OC
last wipe 21h ago # biweekly schedule
next wipe 7d 14h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75105:0014:0023:0008:0017:0003:00Wiped Wed 28 Oct, 07:43 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
02040608005:0014:0023:0008:0017:0003:00Wiped Wed 28 Oct, 07:43 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers, top 63% in OC. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. # The force wipe · high confidence

usual gap2 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 6

Coming wipes

inatkind
07d 14hThu 5 Nov, 19:00 UTCFW force wipe
113d 2hWed 11 Nov, 07:43 UTCwipe
227d 2hWed 25 Nov, 07:43 UTCwipe
335d 14hThu 3 Dec, 19:00 UTCFW force wipe
441d 2hWed 9 Dec, 07:43 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 07:43 UTC21h ago NaN NaN running 0
1 Thu 15 Oct, 08:38 UTC13d ago 1 halved by day 6 13 days 1
2 Wed 14 Oct, 00:14 UTC15d ago 1 NaN 1.4 days 0
3 Thu 1 Oct, 20:28 UTC FW27d ago 0 NaN 12.2 days 0
4 Tue 29 Sep, 20:23 UTC29d ago 1 held half 2 days 1
5 Sun 27 Sep, 19:45 UTC31d ago 1 held half 2 days 0
6 Sun 27 Sep, 02:35 UTC32d ago 1 NaN 0.7 days 0
7 Sat 26 Sep, 19:37 UTC32d ago 1 NaN 0.3 days 0
8 Wed 23 Sep, 00:52 UTC36d ago 1 halved by day 1 3.8 days 0
9 Fri 18 Sep, 11:36 UTC40d ago 0 NaN 4.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1722427781
Map of Miaka's Testground - Private
map
Procedural Map
size
4500
seed
1722427781
Open on RustMaps

Server

srv.info()
address
125.236.211.240:28027
region
OC
max players
20
group limit
8, the default
wipe schedule
biweekly
last wipe
28 Oct 2026, 07:43 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom WeaponsOC · no group limit · biweekly · 35 on average37/2000
1[AU] OzRust.com PvE | Jetpacks | Kits | EventsOC · groups of 8+ · biweekly · 2 on average1/150
2[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average12/200
3[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 10 on average7/200
4[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 8 on average10/100
5Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average0/30

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Miaka's Testground - Private rank?

On seven-day player hours Miaka's Testground - Private is #5,718 overall and #128 in Oceania, inside the top 26% of all ranked servers.

How many players does Miaka's Testground - Private hold at once?

Current row: 0 players on Miaka's Testground - Private, against 20 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 04:00 UTC, mean 1 players.

Server facts

How smoothly does Miaka's Testground - Private run?

The 48-hour average is 45 server fps, with a low of 45. The entity count peaked at 134,261, covering buildings, deployables and the rest of the world. Memory peaked at 3,584 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Miaka's Testground - Private on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Miaka's Testground - Private. Joining needs the same protocol on your game; Steam handles the update.

Is Miaka's Testground - Private up, and what does its uptime show?

Online is the state at the latest refresh for Miaka's Testground - Private. A restart about 11 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

Where does Miaka's Testground - Private sit?

In Oceania, Miaka's Testground - Private lists itself, using the OC tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 125.236.211.240:28027.

Settings and map

What rules and settings are recorded for Miaka's Testground - Private?

You will not find a gather rate in the string Miaka's Testground - Private. No custom cap; the default of 8 players per group stands. Recorded as pve, no combat between players. It appears under Modded, where plugins or settings change how the game plays. Anti-cheat status: VAC on.

Which map has Miaka's Testground - Private selected?

Miaka's Testground - Private runs a procedural map of size 4,500 with seed 1722427781, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Miaka's Testground - Private wipe, and how often?

The prediction follows the tag, because Miaka's Testground - Private's wipes on record are too few to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 21 hours ago. The tags list a two-weekly wipe cycle.

On Miaka's Testground - Private, what happens on wipe day?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. The drop under half arrived by day 6 in the other cases.

Tags, lists

Which Rust Data filters and lists contain Miaka's Testground - Private?

On Rust Data, Miaka's Testground - Private appears in these lists: Oceania Rust servers, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

How should you read the server tags on Miaka's Testground - Private?

The game's server browser reads these tags from Miaka's Testground - Private: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^p (PvE): PvE: the world is the threat, not other players; modded (Modded): Modded listing: the game is changed by plugins or settings; OC (Oceania): In the server browser it sits under Oceania. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Miaka's Testground - Private?

Enter client.connect 125.236.211.240:28027 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://www.millarsoft.co.nz/rust/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,^b,OC,^p,gmrust,cs168909,ts8,modded

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players Slot count: 20.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

modded
Modded Modded listing: the game is changed by plugins or settings.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,508 players 11,637 servers online