Offline 125.26.55.72:28015 checked 43d ago
Newman's Rust 2.0
Connect
srv = rust.server("125.26.55.72:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 125.26.55.72:28015
- region
- –
- max players
- 10
- group limit
- teams off
- wipe schedule
- –
- last wipe
- 5 Sep 2026, 10:17 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 9 on average | 8/100 |
| 1 | Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · no group limit · biweekly · 3 on average | 2/50 |
| 2 | Alone & Afraid | OC · no group limit · biweekly · 2 on average | 1/50 |
| 3 | [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 1/50 |
| 4 | TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 1/100 |
| 5 | ShockRust | Blue | NoLimit | no group limit · 160 on average | 39/500 |
Quick answers
From the figures on this page.
Population
How does Newman's Rust 2.0 compare in the rankings?
Over the last seven days Newman's Rust 2.0 sits at #14,052 on player hours, in the top – of ranked servers.
How many players does Newman's Rust 2.0 hold at once?
Offline now for Newman's Rust 2.0, with the last sample 43 days 21 hours ago.
About the server
What Rust version does Newman's Rust 2.0 run?
The build is Rust network protocol 2633 and build 163207 on Windows, run by Newman's Rust 2.0. Steam updates your game for you, but the protocol must match to join.
Is Newman's Rust 2.0 up, and what does its uptime show?
Newman's Rust 2.0 is offline at this refresh; the last response came 43 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 14 September 2026.
Where does Newman's Rust 2.0 sit?
For Newman's Rust 2.0, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 125.26.55.72:28015.
Rules, settings, map
What rules and settings are recorded for Newman's Rust 2.0?
You will not find a gather rate in the string Newman's Rust 2.0. The field for group size is empty. Game mode hardcore, with this note: Facepunch's most punishing mode. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
What is the map on Newman's Rust 2.0?
A procedural map runs on Newman's Rust 2.0, generated by the game.
Wipe data
When does Newman's Rust 2.0 wipe, and how often?
The record for Newman's Rust 2.0 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 52 days 16 hours ago.
Lists and tags
Which lists on Rust Data hold Newman's Rust 2.0, and which filters?
The Rust Data lists that Newman's Rust 2.0 fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.
Which meanings do the tags on Newman's Rust 2.0 hold?
The game's server browser reads these tags from Newman's Rust 2.0: gmhardcore (Game mode): A harsher ruleset: hardcore; mp10 (Max players): Slot count: 10; ts0 (Group limit): Teams are disabled; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163207 (Build): The server runs build 163207; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Newman's Rust 2.0?
The manual route: launch Rust, F1, then client.connect 125.26.55.72:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.