Offline 125.79.1.108:28015 checked 4d ago
Build-Server
Connect
srv = rust.server("125.79.1.108:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 125.79.1.108:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 07:10 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] | groups of 10+ · monthly · 13 on average | 17/200 |
| 1 | CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 6/50 |
| 2 | CZ/SK PVE!! No raid_No kill :-) RUSTUJ | groups of 8+ · 3 on average | 3/30 |
| 3 | BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 2/200 |
| 4 | BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 1/200 |
| 5 | CZ/SK RELAX PVE | groups of 8+ · monthly · 2 on average | 5/30 |
Quick answers
From the figures on this page.
Player counts
What position does Build-Server take in the server rankings?
Rank #15,289 on seven-day player hours for Build-Server, within the top 69% of all ranked servers.
What population does Build-Server carry?
The current row shows Build-Server offline; the last response was 4 days 3 hours ago. Over the last seven days it averaged 0 players.
Server facts
What Rust version does Build-Server run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Build-Server. The protocol has to match before you can join, and Steam does the updating.
Is Build-Server up, and what does its uptime show?
Offline now for Build-Server, last seen 4 days 3 hours ago. Over the last 3 full days the hours up number 0 of 72, 0%. The first row Rust Data holds for it is dated 25 October 2026.
In which location is Build-Server hosted?
For Build-Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 125.79.1.108:28015.
Rules, settings, map
What rules and settings are recorded for Build-Server?
The name Build-Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as pve, player combat is not allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
What is the map on Build-Server?
Build-Server runs a procedural map, which the game generates.
Wipe data
When does Build-Server wipe, and how often?
Too few wipes are on record for Build-Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 4 days 12 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain Build-Server?
On Rust Data, Build-Server appears in these lists: Servers with build or creative tags, Rust community servers, unfiltered and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Build-Server?
Read by the game's server browser, the tags Build-Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Build-Server?
The manual route: launch Rust, F1, then client.connect 125.79.1.108:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.